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PDC: Deep Dive into building an optimized graphics-intensive SL app

Thank you everyone for attending. For those who could not make it, you can check out my talk here on channel9 , it was PC06: In this deep dive session we pull the covers off of the layout, rendering, and media pipelines to discuss how things work and
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XPerf: A CPU Sampler for Silverlight

For those of you who are a) building graphics-intensive applications or b) trying to debug your performance, I would like to introduce xperf and xperfview. These are two profiling tools which can be used to analyze the performance of any Microsoft technology,
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HW Acceleration of Layered Windows - Good news!

Good news! A QFE has been released to enable WPF HW acceleration on layered windows on XP: http://support.microsoft.com/kb/937106/en-us enjoy!
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Layered windows...SW is sometimes faster than HW

Previously, I had posted that Avalon’s layered windows on XP will be rendered via the software pipeline. One can create a layered window by setting Window.AllowsTransparency="true". I’ve seen a few forum posts about performance issues, and the key takeaway
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Avalon Hardware Acceleration & Video Driver Compat

Hello. Seema Ramchandani here, PM of the Avalon 2d & 3D graphics team. Many people have asked me about what is this celebrated feature called “Hardware Acceleration”. In this post, “hardware acceleration” refers to harnessing the GPU to render, leaving
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