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Tips for creating massive amounts of shapes

I am often asked how to reduce the creation time for a massive number of shapes. Try a few things: 1) Use XamlReader.Load when you can (with the mini-language), which allows you to use the native parser and not managed code to create new shapes 2) Use
Posted by seemar | 5 Comments

Video of "Deep Dive into SL Graphics" is posted

The video for my talk on graphics is now posted, with slides: http://videos.visitmix.com/MIX09/T17F Demos: Demo project for building an invert shader Demo project for using a transition effect Note that I deleted the original images from the project --
Posted by seemar | 2 Comments

Summary of the 20min perf talk

The 20 minute talk is posted here . I spoke till the speaker timer started to flash at me (giant flashing clock), which resulted in having no time for a forum Q&A, but feel free to post your questions/comments down below. I'm always curious about
Posted by seemar | 2 Comments
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See you in Vegas!

Headed to Vegas tomorrow for Mix09. If you join us at The Venetian, either in person or online, check out my two talks: Deep Dive into Silverlight Graphics , Thurs at 10:30-11:45am Building an Optimized, Graphics-Intensive Silverlight Application , Fri
Posted by seemar | 4 Comments
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Published the Source code for Silverlight 2 Runtime & SDK Controls

Hi all, We’ve just published the sample source code for the Silverlight 2 Controls as shipped in the runtime and the SDK. Within the RuntimeControls folder, you’ll see a Solution that contains three projects: 1. SilverlightControls – One can edit the
Posted by seemar | 10 Comments

What is the Silverlight Font?

Saw this forum post , and thought it worthwhile to send out an FYI to the rest of the world: In Silverlight 1.0, we use Lucida as the default font. For Silverlight 2 apps, we created a world-friendly font, called the Portable UI font (PUI!), which uses
Posted by seemar | 5 Comments
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Silverlight Tip of the Day, some tips from the Silverlight perf talk

Mike Snow posted a few of the tips from my PDC talk here, it's a great summary. You can check it out here . Cheers! Seema
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Getting to the Media FastPath

Earlier this week, us in the Silverlight perf and media teams reviewed Ben Waggoner's tutorial on how to build fast media players, check it out here: http://on10.net/blogs/benwagg/Building-high-performance-Silverlight-Media-Players/ Tis a great how to
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EnableFramerateCounter, Setting your Framerate correctly

Debug tool I posted about EnableFramerateCounter before -- it is a simple little debugging setting that you can use when trying to figure out: Which of these designs hurts my framerate more? If I add this module in, does it hurt my framerate? To figure
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PDC: Deep Dive into building an optimized graphics-intensive SL app

Thank you everyone for attending. For those who could not make it, you can check out my talk here on channel9 , it was PC06: In this deep dive session we pull the covers off of the layout, rendering, and media pipelines to discuss how things work and
Posted by seemar | 2 Comments
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We Shipped! See you at the PDC!

We shipped Silverlight 2 ! Hurrah! We made a push to fix several perf improvements throughout the platform between the RC and RTM, let me know if a) you see an improvement that you like! b) something that we still need to fix! I'll be heading to the PDC
Posted by seemar | 0 Comments
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XPerf: A CPU Sampler for Silverlight

For those of you who are a) building graphics-intensive applications or b) trying to debug your performance, I would like to introduce xperf and xperfview. These are two profiling tools which can be used to analyze the performance of any Microsoft technology,
Posted by seemar | 21 Comments
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Perf Debugging Tips: EnableRedrawRegions & a performance bug in VideoBrush

Was chatting with Andy Beaulieu at Remix Boston, and he was commenting that it seems that Silverlight only draws when needed -- it is true, we try to not waste your CPU cycles. For Perf debugging, a way to tell when you are causing a redraw is to turn
Posted by seemar | 6 Comments

Macintosh & Silverlight perf...

I met recently with two designers trying to figure out "what was Silverlight doing under the covers? did I accidentally turn on some feature?" My first thought is to reference my post on how to minimize CPU usage. We have to learn how to conserve not
Posted by seemar | 3 Comments
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See you at Remix Boston!

Weather has turned dreary in Seattle already, I'm headed to Boston for a bit of warmth and to see the leaves turn....but more importantly: I'm giving a talk at Remix Boston on Tuesday at 9am, introducing Silverlight as a developer and media platform.
Posted by seemar | 2 Comments
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