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Photoshop texture importer!

Awesome XNA MVP Matt Pettineo responded to my previous post by doing exactly what I hoped someone might do, and created a Photoshop .psd importer for the XNA Framework Content Pipeline.

And for my next trick: man, wouldn't it be cool if some enterprising reader would go off and cure cancer, then create world peace?  :-)

Published Thursday, May 21, 2009 4:06 PM by ShawnHargreaves

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Friday, May 22, 2009 12:17 AM by CobaltHex

# re: Photoshop texture importer!

See if you can make a gimp one(format is open so it should be easy) :), matt

Sunday, May 24, 2009 12:26 PM by xzodia

# re: Photoshop texture importer!

If there was an option to output separate Texture2D's for each layer, it would be great for animations!

Thursday, May 28, 2009 12:09 PM by LouisIngenthron

# re: Photoshop texture importer!

Got a Gimp one (.XCF) here:

http://www.fvproductions.org/downloads.html

Wednesday, July 08, 2009 4:12 PM by Troy

# re: Photoshop texture importer!

Oddly, this fails with a build exception for me if there are no layers in the photoshop. Adding an empty layer was the workaround.

Wednesday, July 08, 2009 4:58 PM by Troy

# re: Photoshop texture importer!

ah, need to check the unsafe setting on the xbox project for PSDImporter to build the xbox dll . . .

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