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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Bitmap fonts in XNA</title><link>http://blogs.msdn.com/shawnhar/archive/2007/04/26/bitmap-fonts-in-xna.aspx</link><description>The XNA font system is most commonly used to extract data from TrueType fonts described in XML files, but it is also capable of grabbing character images directly from hand drawn bitmaps. TrueType fonts are convenient, but you may sometimes find yourself</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>re: Bitmap fonts in XNA</title><link>http://blogs.msdn.com/shawnhar/archive/2007/04/26/bitmap-fonts-in-xna.aspx#2366994</link><pubDate>Wed, 02 May 2007 05:34:36 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2366994</guid><dc:creator>BoomerET</dc:creator><description>&lt;p&gt;Shawn,&lt;/p&gt;
&lt;p&gt;Thanks so much for this. It is exactly what I was looking for. I knew there had to be some way to use this utility w/ SpriteFont, and now you've given us some great information.&lt;/p&gt;
&lt;p&gt;Thanks again,&lt;/p&gt;
&lt;p&gt;BoomerET&lt;/p&gt;
</description></item><item><title>Blog on Game programming with the XNA Framework</title><link>http://blogs.msdn.com/shawnhar/archive/2007/04/26/bitmap-fonts-in-xna.aspx#2406366</link><pubDate>Fri, 04 May 2007 10:05:34 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2406366</guid><dc:creator>Walter Stiers - Academic Relations Team (BeLux)</dc:creator><description>&lt;p&gt;Shawn Hargreaves Blog announces the release of the Game State Management sample . His blog entry on Transitions&lt;/p&gt;
</description></item><item><title>re: Bitmap fonts in XNA</title><link>http://blogs.msdn.com/shawnhar/archive/2007/04/26/bitmap-fonts-in-xna.aspx#2711840</link><pubDate>Fri, 18 May 2007 18:13:40 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:2711840</guid><dc:creator>Sesshomurai</dc:creator><description>&lt;p&gt;Is it thus possible to apply textures or color maps (diffuse,normal) to bitmap fonts from code?&lt;/p&gt;
&lt;p&gt;It'd be cool I think.&lt;/p&gt;
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