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Silverlight 3D Overview

Applying simple 3D effects (a.k.a. perspective transforms) to objects in your Silverlight 3 Beta application is easy. Currently there are no meshes to define, no camera, none of that "3D engine" stuff-- just 12 properties of the PlaneProjection that you

Make a Silverlight Timer (Silverlight 2)

I've seen several questions related to timers on forums and in internal mail so I thought I'd toss up a simple example. To create a timer, you have to use the DispatcherTimer in the System.Windows.Threading namespace. Here's an example of a simple counter
 
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