Welcome to MSDN Blogs Sign in | Join | Help

Browse by Tags

All Tags » XAML

Designing Web Based Games: If I taught a class here is the syllabus I would use

Introduction to Web Based Games (working title) This is an introduction course to web game design, studying the art, technology, and science involved in the creation and development of video games. The course covers ·         

Silver Putt

  I LOVE Miniature Golf, and Silver Putt uses a basic Miniature Golf for the design, and NAILS IT.  You can create your own miniature golf course, the editor is a little clunky, but not too bad, and I sure as heck couldn’t do better.  I

Wheelz

  This is a fun game, similar in the simplest level to linerunner, but not the same game play, along with the simple jazz in the background, this game is like a drug, without the hangover or cost. If you are going waste your time playing any game,

Play with your Peas

Great concept, I have often thought about how to use the Expression Designer to build a game to play with my Peas.  This is not that game, the sound effects are cool, and the building goes well, but then… The darn peas are either quite shy or there

Vector Space Armada: Review

Another Silverlight based game at the excellent site: Mashooo   Vector Space Armada, sounds good. The initial feeling was one of the 1980s and playing the vector games in an arcade.  Then my mouse ran away from the screen and the little vector

Review of Terminator

Another silverlight based game at the excellent site: Mashooo The Terminator game had a good feel to it, and an excellent menu that blocks you from going to levels before you are trained, which is a good thing.  The initial level felt like it could

Farseer: Water Play

It’s summer, and Farseer Physics guys created a fun tool to play with water, even if you are stuck in the office.  Click on the picture to go to the Farseer site.   This is a great example of a physics modeling the real world.  Or is it? 

Silverlight Games: Getting the infrastructure down by blowing it out of the browser

In the XAML AppManifest.XML file there is a bunch of arcane symbols and words.  In the previous blog I detailed the high level of how to detach the Silverlight Application.  This is an important part of the future of Silverlight, works in the

Serious Silverlight Games: PMP, thoughts on cancer research

One of the problems with cancer research is how to utilize single trials for research.  What that means is this: Say you have an interesting result from a patient that responds well to a drug or drug cocktail, it doesn’t count as research. 

Silverlight Games: Seriously, using Photosynth

Take a look at the NASA-Silverlight announcement about the use of P hotosynth ON MARS , that’s pretty serious!  Well I have to stay focused on the PMP, Appendix Cancer game, but once I am done with that one, I definitely am going to work on a Mars

Silverlight Games: Seriously

digg_url = "http://blogs.msdn.com/silverlightgames/archive/2009/05/28/silverlight-games-seriously.aspx";digg_title = "Silverlight Games: Seriously";digg_bgcolor = "#FFFFFF";digg_skin = "normal"; digg_url = undefined;digg_title = undefined;digg_bgcolor

XAML: Reading the XAML Code

digg_url = "http://blogs.msdn.com/silverlightgames/archive/2009/04/10/xaml-reading-the-xaml-code.aspx";digg_title = "XAML: Reading the XAML Code";digg_bgcolor = "#FFFFFF";digg_skin = "normal"; digg_url = undefined;digg_title = undefined;digg_bgcolor =

MMOG: Silverlight solutions?

digg_url = "http://blogs.msdn.com/silverlightgames/archive/2009/03/10/mmog-silverlight-solutions.aspx";digg_title = "MMOG: Silverlight solutions?";digg_bgcolor = "#FFFFFF";digg_skin = "normal"; digg_url = undefined;digg_title = undefined;digg_bgcolor

Silverlight games: Joy in a time of depressing news

digg_url = "http://blogs.msdn.com/silverlightgames/archive/2009/03/03/silverlight-games-joy-in-a-time-of-depressing-news.aspx";digg_title = "Silverlight games: Joy in a time of depressing news";digg_bgcolor = "#FFFFFF";digg_skin = "normal"; digg_url =

Flash versus Silverlight: Do you really want to be stuck using only one language in your game?

digg_url = "http://blogs.msdn.com/silverlightgames/archive/2009/02/26/flash-versus-silverlight-do-you-really-want-to-be-stuck-using-only-one-language-in-your-game.aspx";digg_title = "Flash versus Silverlight: Do you really want to be stuck using only
More Posts Next page »
 
Page view tracker