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DirectX managed redistributable

Sorry for the problems you've had running the "Whack-a-PM" sample program. It requires the managed DirectX redistributable package, which you can now download from here: http://thelohs.net/wumpus/DirectX_managed_redist.zip (about 3MB) This file is password-protected
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Week 2: Object-oriented Design and Visual J# Projects

This week's lecture is about object-oriented design, and how we're going to do the design for our Hunt the Wumpus game. We'll also cover what a "project" is in Visual J# and how to create your own. This will be the first step of building your part of
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Week 1: The game and the sample code

This week's lecture is a more detailed description of the Hunt the Wumpus game you will be building, and an introduction to the sample code. The sample code is not related to the game at all, but you'll be referring to it as an example of how to implement
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Now actively recruiting Atlanta Hunt the Wumpus Mentors

I posted an initial notification but then spent time trying to find a school to work with first. I'm pleased to announce that the Saint Pius X high school ( www.spx.org ) has agreed to participate in our Hunt the Wumpus program. I'm now going back to
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Hunt the Wumpus in Atlanta

I'm looking to recruit other software folks to help teach software engineering practices as part of our Hunt the Wumpus program. This project is something that Microsoft has already been running in the Seattle area for several years, and I am looking
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[MIT enews] When I Testified Before Congress

A thought-provoking article about the state of science and engineering education in the U.S. http://mit.edu/engineering/enews/feature.html
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Windows Embedded Challenge ROCKS!

I know I said I'd be blogging on the ce_base team blog now, but I figured my personal blog is a better place for this one as it's more personal in nature. I just finished two days of serving as a judge for the Windows Embedded Student Challenge . I had
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Windows CE Base Team Blog

We just created a new team blog, the CE base team blog, to cover kernel & file system issues. http://blogs.msdn.com/ce_base/ I'm going to start posting there instead of here. I probably won't have a lot of side-posts on this blog; I don't really have
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Lock Convoys and How to Recognize Them

The problem: When using a particular application on one specific device, users noticed very bad UI response for a period of a few seconds. After those seconds, UI responsiveness went back to normal. The investigation: I used ActiveSync to drop celog.dll
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[misc] Getting Kids into Computers

Links I turned up from recent discussions of this topic: Scobleizer: http://radio.weblogs.com/0001011/2005/05/25.html#a10197 Erick Mack: http://www.ericmackonline.com/ica/blogs/emonline.nsf/dx/how-to-get-your-kids-interested-in-computers Jeff Sandquist,
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Windows CE eHow-tos and Tutorials! WOW!!

I saw a blip of this at MEDC, and just checked it out myself. How cool! It's like a DevCon for all to share! http://msdn.microsoft.com/embedded/getstart/basics/tutorialsce/default.aspx Most of it is pretty basic stuff, but if you're new to Windows CE,

Using RAM over 512MB

Q: I can use only 512MB of RAM from my device. How can I address the remaining RAM ? On one of your posts you said that there is a way to go with more that 512 MB RAM. Can you help me on this issue? A: Windows CE can't address more than 512MB. There's

[BBC] Commentary: CEO Blogs

http://news.bbc.co.uk/1/hi/business/4576737.stm Hmm this makes me wonder. If it's true that those pointy-haired individuals at the top of the ladder have nothing useful to contribute to a blog, then at what point do you stop being "eligible?" How high
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Recognizing Excessive Thread Switching

Sometimes the source of a performance problem is not that code is too slow, but that threads switch too frequently. When the system switches between threads, the system consumes extra cycles in scheduling activities such as selecting the next thread to
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Remote Kernel Tracker: More things you should recognize

I have a few more examples of patterns you can recognize when you’re looking at CeLog threading data in Remote Kernel Tracker. Note: these images are wacky heights because I tweaked them to cut off white space that didn’t contain any CeLog data. Thread
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