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Popfly Game Creator

Watching Microsoft Popfly evolve has been incredibly exciting for me.  With its Silverlight-based drag-and-drop capabilities, Popfly has been a fun and easy way to build and share mashups, gadgets, Web pages, and applications.  Popfly has won the hearts and minds of many, many people as evidenced by a lot of favorable press coverage and awards. 

 

Today, I am excited to announce the alpha of the Popfly Game Creator. 

 

The Silverlight-based Game Creator is a very rich and yet very simple way to create all sorts of casual games without having to write a single line of code.  Whether it is a space shooting game, a racing game or a maze, the extremely friendly and interactive UI guides you, the user, to express your creativity. 

 

You can start with a known collection of game templates that are already built in and customize and share them, or start with a fresh idea and a clean canvas and build your own game.  You can add actors, scenes, background scores, behaviors, movement, etc, from a large library and bring your games to life in a matter of minutes.  And, over time, we will be allowing you to add to the library, similar to the concept of blocks with the mashup creator.  And like the block editor and mashup creator, for those that feel that they need more functionality, they can easily step into source code, editing and previewing as they make changes.  Casual games created using the Game Creator will have all the same attributes that Mashups and webpages built with Popfly have – they can be rated, shared and embedded as Windows Vista sidebar gadgets and on Facebook.

 

The intent and the concept behind the mashup creator and the game creator are the same.  Software creation, so far, has been restricted to those that can code.  We are trying to “democratize development” such that anyone with a neat idea and a little bit of time can express themselves.  The mashup creator was one step in that direction, and we will continue to innovate and expand the features to enrich the mashup experience.  We are now adding another dimension that people enjoy doing – game creation.

 

Give it a try.  It is on the usual Microsoft Popfly site.  Click on “Create Stuff” and pick “Game”.  You will see a lot of samples and Help to get you started like this video which is a “how to” for building a space shooter game. 

 

 

 

Namaste!

Posted: Friday, May 02, 2008 11:03 AM by Somasegar

Comments

Paul Mooney said:

Popfly Game CreatorOn a Friday afternoon while everryone is watching MSFT go down and YHOO rise, the...

# May 2, 2008 4:55 PM

Sam Gentile said:

CLR/DLR/Popfly IronPython 2.0 Beta 2 Popfly Game Creator Windows PowerShell V2 CTP2 SOA/WCF Weekly SOA

# May 2, 2008 10:51 PM

Michael Washington said:

The first two games I played were actually fun (Fire Cars and Noodle Girl). This is amazing and shows the power of Silverlight.

# May 4, 2008 10:38 PM

Joycode@Ab110.com said:

[原文发表地址] Popfly Game Creator [原文发表时间] Friday, May 02, 2008 11:03 AM 我一直在关注 Microsoft Popfly ,其发展让我无比兴奋

# May 8, 2008 6:49 AM

Mark Gordon said:

All this development and FoxPro is still better for data access the ADO.BLOAT..... Even MySql does things better then Microsoft SQL Server. Just for example when writing a stored procedure why should I have to check to determine if a temp table exists and have to drop it... in MySql they have a slick if exists clause on the drop table. You should get what you have working right before introducing more technologies that dont quite work.

Wait everytime you finally get something to work you kill the product XP,  Visual Basic and Visual FoxPro all come to mind.

I really like how Microsoft wont even address the VFP and VB issue. Any non microsoft cheerleaders will fully understands just how bad Visual Studio and .BLOAT are for certain tasks. At least with products of the quality Scott Gu will always have a job writing workaround articles for Visual studio while you spin products on your blog like we are idiots.

Mark

# May 16, 2008 8:26 PM

Handan said:

Microsoft Popfly is great website,but no ch

# May 23, 2008 11:10 PM

anavar said:

......in many ways the dumbest TLL yet, but in other ways unbearably epic.

# July 24, 2008 8:21 AM

Faith said:

Hi I really want to make a game.

# October 7, 2008 3:51 PM

Sam Gentile's Blog said:

CLR/DLR/Popfly IronPython 2.0 Beta 2 Popfly Game Creator Windows PowerShell V2 CTP2 SOA/WCF Weekly SOA crumbs #15: Have you seen the latest “mesh”up from Microsoft? Service Oriented Architecture, Service Factories and Modeling Federation Over

# December 2, 2008 5:13 PM

Lucas Danko said:

I always wanted a game that you make as you play.I tryed Spore but it was not what I thought.On the game you get a list things you could put in the game.Plus,you don't have to be just humans you can be monsters.It can be in the future,past,or present.Can you help me Somasegar?I have a wild imganation that needs to be free.

# February 15, 2009 4:57 PM

ian said:

fantastic, silverlight is a very powerful and useful tool indeed. great game course creation environment

# May 21, 2009 8:49 AM

Wanda Games said:

free online games,games,play online games,online game,shooting games,free games,games to play,play games,cool games,fun games,rpg games,play,puzzle games,funny

# May 26, 2009 3:18 PM
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