Getting to Version 3
We all know extremely good and cool technology products that never seem to catch on, while there are other products you look at and just say “how on earth did that ever become popular”? So what’s the difference?
Lots of people are commenting on what I got wrong about the iPhone, mostly repeating the standard explanation that “it’s so much easier” than anything else out there, implying that the main difference is Apple’s famous focus on the end-to-end experience. But there are other super-easy products that don’t catch on. Why not?
Part of the reason, I think, is that a brand new product needs some room to grow. You need to be able to make an initial stab at the market, even if it has some flaws, get users, and then iterate over and over based on that feedback. Something happens with some products, where they get enough initial buzz and usage that they have time to grow. (Brad Feld calls it the 80-19-1 Rule and Tom Evslin even has a downloadable spreadsheet to try to simulate it.)
People often say Microsoft gets it right on the third try, and that you should ignore the first two versions. But many of the world’s best ideas, especially at startups, never make it to the third version because nobody gives them the market buzz at that critical initial version. How do you get to version 3?