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February 2005 - Posts

Even more registration-free COM articles!

So, I spent the past two weekends and every evening between finishing these. Please check them out and let me know what you think. Registration-Free Activation of COM Components: A Walkthrough Registration-Free Activation of .NET-Based Components: A Walkthroug
Posted by stevewhitepsfd | 3 Comments
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New registration-free COM article

I posted the article "SxS Managed COM With Manifest Resource (WinXP and Win2K3)" some time ago and Jason Buxton was interested in applying it to Visual Basic 6.0 client applications. Well, I've put together an MSDN article proposal which addresses that
Posted by stevewhitepsfd | 6 Comments
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Starting over with Voices.Interval

In the previous post in the Voices category I showed my re-imagined Voices.Note class and its close relatives. You can already see that the new design has a useful separation of tone from note . I had also mixed solfeggio and scale into my initial, abandoned,

My team is hiring in the UK!

Follow this link and under Development you’ll see the job title Developer Consultant PSfD. Tell them Steve sent you. :-)
Posted by stevewhitepsfd | 5 Comments
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Side-by-side Assemblies Articles

Jason, thanks for your comment on the previous post. What particularly resonated with me was "Making it work for real would be a big deal where I work," because I'm part of Premier Support for Developers and our job is helping enterprise and ISV Microsoft
Posted by stevewhitepsfd | 0 Comments
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Side-by-side Assemblies

Recently I’ve been researching into Isolated Applications and Side-by-side Assemblies [1] for one of my customers. I thought I’d share a few evidently little-known rules and gotchas around this technology. I actually have a lot of these, and I’m still
Posted by stevewhitepsfd | 2 Comments
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Starting over with Voices.Note

So this year I threw away my code and started again. I believe that the two fundamentals of music are note and interval and that all else (scale, chord, etc) is build from them. Rhythm (i.e. time) is an orthogonal dimension and I’ll save that for much
 
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