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  • Resurrection

    "Do you think we can get it working again?" I asked Scott, as he opened up the Marsellus Wallace briefcase to reveal the bits of a disassembled brain-computer interface. Here we were on a Saturday morning, in Gary's stunning office space overlooking Saint Stephen's Green in the heart of Dublin, with the sun streaming through bay windows onto a desk just waiting to be covered with electronics gear. A week ago, I'd visited the University College Dublin to meet with former colleague Ed Lalor, who, in
    Posted to Robert Burke's MSDN Weblog (Weblog) by robburke on October 23, 2005
    Filed under: General, Social, Photography, Academic, Hilarity and Insight, Game Development, Artificial Intelligence
  • Waterford SQL, Games for Health, Virtual Epidemics, Visions of Science

    I'm down to Waterford tonight to talk about SQL Server 2005 at the local INDA usergroup . If you're down in the southeast, come on out and I look forward to seeing you at Dooley's Hotel. Just a bit of personal interest to round out my blog for today. Gamasutra (a site devoted to the art and science of making games) has an interesting write-up on the Games for Health conference . The piece works as a thoughtful survey paper on a number of ways people are using interactive techniques to contribute
    Posted to Robert Burke's MSDN Weblog (Weblog) by robburke on September 29, 2005
    Filed under: General, Social, Photography, Developers, Academic, Hilarity and Insight, SQL Server 2005, Game Development, Artificial Intelligence

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