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At long last, I've posted the photos of some of the many participants who tried out the Mind Balance brain-computer interface at the Dublin launch event. I previously chronicled the story of the resurrection of Cerebus, our wireless brain-computer interface, prior to the launch event. Many participants at the event, including Clare (as pictured below) had a chance to try Mind Balance, and successfully used only the electrical activity at the surface of their head to control the Mawg as he walked
Posted to Robert Burke's MSDN Weblog (Weblog) by robburke on December 1, 2005
Filed under: General, Photography, Developers, Academic, Hilarity and Insight, DirectX, SQL Server 2005, Game Development, Artificial Intelligence, Visual Studio Team System
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"Do you think we can get it working again?" I asked Scott, as he opened up the Marsellus Wallace briefcase to reveal the bits of a disassembled brain-computer interface. Here we were on a Saturday morning, in Gary's stunning office space overlooking Saint Stephen's Green in the heart of Dublin, with the sun streaming through bay windows onto a desk just waiting to be covered with electronics gear. A week ago, I'd visited the University College Dublin to meet with former colleague Ed Lalor, who, in
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I'm down to Waterford tonight to talk about SQL Server 2005 at the local INDA usergroup . If you're down in the southeast, come on out and I look forward to seeing you at Dooley's Hotel. Just a bit of personal interest to round out my blog for today. Gamasutra (a site devoted to the art and science of making games) has an interesting write-up on the Games for Health conference . The piece works as a thoughtful survey paper on a number of ways people are using interactive techniques to contribute
Posted to Robert Burke's MSDN Weblog (Weblog) by robburke on September 29, 2005
Filed under: General, Social, Photography, Developers, Academic, Hilarity and Insight, SQL Server 2005, Game Development, Artificial Intelligence
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