The DirectX SDK - Even quicker updates..

You may not be aware, but the DirectX SDK is moving towards a more flexible (and quicker) release schedule..  With that, our next release is now live.  Here are a few quick details:

        Tool Updates
                PIX             - Call capture and playback, Asynchronous events, Triggers and Actions
                Maya Exporter   - Maya 6 Support, Procedural texture support, Updated installer

        New Samples
                C++             - AntiAliasing, Instancing, ConfigSystem
                Managed         - PrtPerVertex, FragmentLinker , SimpleAnimation

        Bug fixes
                D3DX            - Debug Output Muting, PRT Blocker meshes no longer have a 65,535 vertex limit, texture UV coordinate transformation)
                DirectX for Managed Code        - memory leak in TextureLoader.FromFile, unhandled exception errors)

Here are the links to the downloads. 

Release Notes
http://www.microsoft.com/downloads/details.aspx?FamilyId=97CDCC31-7D0C-4F4F-81B1-16A0A7C29FB9&displaylang=en

Software Developer Kit
http://www.microsoft.com/downloads/details.aspx?FamilyId=B7BC31FA-2DF1-44FD-95A4-C2555446AED4&displaylang=en

Extras
http://www.microsoft.com/downloads/details.aspx?FamilyId=D6F237DE-A6EE-4DED-8BB6-139536162EB8&displaylang=en

Symbols
http://www.microsoft.com/downloads/details.aspx?FamilyId=87336CEE-864D-440E-840F-25C53D5DEEE4&displaylang=en

Published 09 October 04 11:00 by tmiller
Filed under:

Comments

# Steve said on October 9, 2004 11:37 PM:
The links are broken above.
The text is correct, but the href's point to
http://mail.microsoft.com

Does this version of managed DX allow us to use generics as discussed previously in your blog. If not, when will that feature be coming?

Thanks
# Smeghead said on October 10, 2004 5:00 AM:
Gee thats nice and purdy and all but why dont you do Delta patches?
# Tom Miller said on October 11, 2004 1:41 PM:
No, this version is still based on the 1.1 version of the CLR.. The 'Whidbey' version will be coming at a later date.
# Victor said on October 30, 2004 10:15 AM:
What do you mean by "even quicker updates"? Does that mean there will be a release in Jan 2005, and then another in April 2005 before the next summer release in July 2005?
# Tom Miller s Blog The DirectX SDK Even quicker updates | Paid Surveys said on May 29, 2009 4:48 PM:

PingBack from http://paidsurveyshub.info/story.php?title=tom-miller-s-blog-the-directx-sdk-even-quicker-updates

New Comments to this post are disabled
Page view tracker