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April 2006 - Posts

So you wanna be a game developer?

(I'm gonna copy/paste since i'm in a lazy mood) Are you a hobby, casual or Indie game developer? If so, we're looking for participants in a usability study which will help us build better products and technologies to help serve your needs in this area.
Posted by tmiller | 6 Comments
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According to Amazon, I had a new book come out this week!

If the title didn't give it away, I regret to inform you that I didn't. I'm sure everyone is aware that a long time ago I had signed up for writing a 3rd book.. A more "advanced" game programming book that took an already completed game I had written,
Posted by tmiller | 6 Comments
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MDX1 or MDX2.. That is the question..

At least, it's been the question people have been asking me quite a bit. Given we haven't announced the availability of the XNA Framework yet, but we have announced that MDX2 is a "technology preview", but will never ship in a "released" mode, the answer
Posted by tmiller | 11 Comments

You can thank whoever decided my blog was spam worthy...

From this point on all comments require my approval before they are posted, and if the 200+ comments I just had to delete/moderate on that last post are any indication, you can expect a lot less posts from me because frankly, I don't have the time for
Posted by tmiller | 8 Comments

Why does everyone seem to think the XNA Framework is only XBox?

In the comments section of my last post (not including the april fools joke) many people are talking about how MDX2 is 'dead' and they can't afford an XBox dev kit, etc.. I'm not entirely sure where the confusion of ideas has come from. The XNA Framework
Posted by tmiller | 10 Comments

Exciting new announcements!

Well I have to admit, I've been anxiously awaiting the opportunity where I could finally get out and let the public know some of these things, and now the reigns have been taken off and I've never felt better about the opportunity to write a blog post.
Posted by tmiller | 17 Comments
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