<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>XNA Game Platform CTP Released for Zune</title><link>http://blogs.msdn.com/usisvde/archive/2008/05/09/xna-game-platform-ctp-released-for-zune.aspx</link><description>XNA Community Games Platform team has delivered the first community technology preview (CTP) of XNA Game Studio 3.0 , enabling developers to build games for Zune. XNA Game Studio 3.0 allows all game developers to create unique and imaginative games for</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Visual Studio Links #26</title><link>http://blogs.msdn.com/usisvde/archive/2008/05/09/xna-game-platform-ctp-released-for-zune.aspx#8494189</link><pubDate>Mon, 12 May 2008 16:51:23 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8494189</guid><dc:creator>Visual Studio Hacks</dc:creator><description>&lt;p&gt;My latest in a series of the weekly, or more often, summary of interesting links I come across related to Visual Studio. Via Steve Pietrek : Heath Stewart explains the usage of the Collect Utility to gather log information for Visual Studio . Greg Duncan&lt;/p&gt;
</description></item></channel></rss>