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Quake II under Windows Virtual PC

It has been too long since I posted about gaming on Virtual PC.  And there is a lot to talk about!  Windows Virtual PC makes some things better for gaming, some things worse, and opens up new possibilities.  But for now, I want to start with something light and fun.

Four years (and 23 days) ago I posted about running Quake II under Virtual PC 2004.  Well, Windows Virtual PC can also run Quake II – but it can do it seamlessly:

Quake2onWinVPC

As you can see, I have Quake II running on Windows XP mode with no problems.  Good times!

(Of course – Quake II also runs just fine directly in Windows 7 – but that is no fun!).

Cheers,
Ben

Published Wednesday, September 30, 2009 1:01 AM by Virtual PC Guy

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# re: Quake II under Windows Virtual PC

Why not skip the operating system all together and get it perfected in Silverlight. The demo copies so far are pretty impressive! :)

Wednesday, September 30, 2009 8:01 AM by ESP

# re: Quake II under Windows Virtual PC

Are there any specific settings you have to enable for this?  I have moved one of my VMs over from VPC 2007, and that VM has Diablo 2 installed.  This software worked great under VPC 2007, but I cannot get it to run under Windows Virtual PC.

Thanks,

Horsie

Wednesday, September 30, 2009 9:55 AM by Horsie

# re: Quake II under Windows Virtual PC

ESP -

Neat!  Unfortunately it is not playable today.

Horsie -

Yes, I need to do a number of posts about this.  For Diablo II you will need to disable integrated mode:

http://blogs.msdn.com/virtual_pc_guy/archive/2009/06/19/disabling-integrated-mode-in-windows-virtual-pc.aspx

Cheers,

Ben

Wednesday, September 30, 2009 2:30 PM by Virtual PC Guy

# re: Quake II under Windows Virtual PC

May a D3D game come to be possible in WVPC in the future?

Wednesday, September 30, 2009 3:48 PM by 24

# re: Quake II under Windows Virtual PC

But not Quake. Not Direct3D. Not Windows Aero.

Wednesday, September 30, 2009 4:55 PM by anonymous

# re: Quake II under Windows Virtual PC

Direct 3D is not supported in Windows Virtual PC.  But Quake works as well - as does Windows Aero.

Cheers,

Ben

Wednesday, September 30, 2009 5:03 PM by Virtual PC Guy

# re: Quake II under Windows Virtual PC

12:45am? You should have been in bed, not playing games!

Thursday, October 01, 2009 5:02 AM by Nelviticus

# re: Quake II under Windows Virtual PC

That is plain (=ugly) software rendering mode, no big deal. Show me OpenGL HW accelereated Quake2 :)

Thursday, October 01, 2009 6:18 AM by soldier

# re: Quake II under Windows Virtual PC

Can't seem to get a USB joypad to work in WVP - although it doesn't show up in the host's devmgmt.msc (W7 64-bit) I can see and calibrate it through Start -> Game Controllers (ie joy.cpl).

Doesn't appear as an attachable USB device in the virtual machine, though.

Is this possible?  I like to use the d-pad instead of keyboard shortcuts.

Thursday, October 01, 2009 2:17 PM by john kelly

# re: Quake II under Windows Virtual PC

Nelviticus -

I am trying to figure out if you are my Mother or my Wife :-)

soldier -

I installed Quake 2 on a system where I could get GL acceleration the other day and was surprised by how bad it looked compared to modern games.  This expecially came as a surprise for me as Quake 2 was the game that made me go out and buy my first 3D graphics card.

John kelly -

Do you have integration components installed?

Cheers,

Ben

Friday, October 02, 2009 3:34 AM by Virtual PC Guy

# re: Quake II under Windows Virtual PC

Virtual PC Guy:

the screenshot at the beginning of this post is from a software-rendered scenario: no colored lightning, and no bilinear filtering (that is way it looks so jagged squares)

Tuesday, October 06, 2009 7:55 AM by soldier

# re: Quake II under Windows Virtual PC

Hi Guy

Yes they are.  The joypad is am old MS SideWinder Game Pad Pro.  In W7, although it does *not* appear in the Device Manager, it does appear in the game controllers cpl.

There were no drivers for it under Vista (natively supported) so I guess there won't be for W7.

I've read that the drivers must be installed in W7 before a USB device can be used in XP Mode but that is not my experience so far:

I have a USB recording device which is not supported in a 64-bit environment, however, when I plug it in W7 complains a bit but the device is then attachable in XP ("Unknown Device") where I can install 32-bit drivers and get full functionality.

Any ideas what I should try next?

Thanks

Wednesday, October 07, 2009 11:19 AM by john kelly

# re: Quake II under Windows Virtual PC

Software mode, yuck ;). I think that real challenge is to make music (CD audio) play during game (although I suppose it's hardware issue - no one connects CD/DVD/BR to sound card with audio cable anymore).

Tuesday, October 20, 2009 12:49 AM by Matthew

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