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Camera Control

In this sample, we create a plug-in to move the camera to a random location in the world every time a HTML button is pressed. It demonstrates basic plug-in loading, writing and using a CameraController, and communicating between a plug-in and the hosting
Posted by NikolaiF | 1 Comments
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Basic Math

When working with things that exist on the globe, there is a fair bit of basic math that complicates your life. Let's start of with a mesh that you want to add to the Earth. We recommend that you orient your mesh so that it is facing along the Y axis,
Posted by Heptazane | 3 Comments
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