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Previous post: Twisted Pixels #2: Doing Graphics! What’s going on? To recap – I have a program that works in the emulator, but does not run on real hardware. The question is why. After reading the following memory model posts: Slaying the Virtual Memory Read More...
Previous post: Twisted Pixels - A Mobile Game Development Diary (Day 1) Doing Graphics! What is the best way to do 2 dimensional graphics on Windows Mobile? To some degree, it depends on your development strategy. Silverlight and Flash is getting a lot Read More...
My name is Norm Sohl, and I work for the Windows Mobile Developer Experience Content Team.  I used to work for a game development company back in the day when a desktop PC had about as much power as the mobile phone that sits in my pocket right now. Read More...
 
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