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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx</link><description>I'd like to introduce everyone to WiMo. WiMo, this is everyone... Everyone, this is WiMo. What exactly is WiMo? and why did I build him? Both are great questions. WiMo is the the Windows Mobile Robot. The name comes from the "Wi" from "Windows" and "Mo"</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#596775</link><pubDate>Sat, 13 May 2006 09:55:02 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:596775</guid><dc:creator>JGUI</dc:creator><description>very very interesting! I'm so on fire, especially, because I try to use &amp;quot;live&amp;quot; camera image in another idea too: as the background of Today Screen www.jgui.net/imf_x/&lt;br&gt;&lt;br&gt;let's share our codes. and I want to start with my own WiMo, step...step...&lt;br&gt;&lt;br&gt;</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#596880</link><pubDate>Sat, 13 May 2006 15:19:30 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:596880</guid><dc:creator>Stefano Demiliani</dc:creator><description>Wow, so cool :) Please post something more about it.</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#596997</link><pubDate>Sat, 13 May 2006 21:40:33 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:596997</guid><dc:creator>Bad Trade</dc:creator><description>Just to be different yet not too aggressive all for a good cause..&lt;br&gt;&lt;br&gt;How about you guys sort out Pocket IE first to not return 'invalid address..'? People still hit issues even with the allmighty AKU2 that gives (hang on, wow) mail like it should have been in the first place (it's 2006 not 1995). &lt;br&gt;&lt;br&gt;That is all while any other TCP/IP app, including MS's MSN services, work fine on WM5.&lt;br&gt;&lt;br&gt;Frankly it's 'kindof' becoming a joke this venture and at least the share price is reflecting what taking things too lightly means for the business and satisfaction.. seems to me the stability of your OS and that CF bloat are nothing to be proud about but hey there's always time for toys isn't there.</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#597002</link><pubDate>Sat, 13 May 2006 21:50:31 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:597002</guid><dc:creator>blindlizard</dc:creator><description>WiMo is awesome. &amp;nbsp;I have been planning out a robot for a few months with my kids, but I thought I would have to make it huge hecause I was going to put an entire motherboard and processor on it, but the WiFi from a PocketPC is such a great idea. &amp;nbsp;I might actually get this thing done this year just from your idea! &amp;nbsp;Can't wait to see your plans.</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#597036</link><pubDate>Sat, 13 May 2006 22:30:10 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:597036</guid><dc:creator>BCross</dc:creator><description>JGUI: &amp;nbsp;Glad you like, One of the things I will do is post my code with the &amp;quot;How to build a WiMo&amp;quot;. &amp;nbsp;Stay tuned!&lt;br&gt;&lt;br&gt;blindlizard: Hopefully you'll find building a WiMo very easy and fun! :) &amp;nbsp; </description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#597044</link><pubDate>Sat, 13 May 2006 22:42:44 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:597044</guid><dc:creator>BCross</dc:creator><description>Bad Trade: I'm sorry to hear that you are hitting a problem in Pocket IE. &amp;nbsp;I will forward this to the Pocket IE team and see what they have to say about it. &amp;nbsp;I may need more details on how/when you experience this problem, however. &lt;br&gt;&lt;br&gt;Also, WiMo is one of my hobbies that I have and is done on my own time outside of work. &amp;nbsp;</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#597421</link><pubDate>Sun, 14 May 2006 17:43:56 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:597421</guid><dc:creator>JGUI</dc:creator><description>Bcross: on my site, I try to write everithing in native C+. I think this is a better point for the future using. when I use DirectShow to get live camera image, I can write the rest, the interface, the manipulation, also in native C+ and finally it takes kilobytes but not megabytes. I still wonder: why I don't like to design the interface elements in C# or NetCF... :-)</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#597554</link><pubDate>Mon, 15 May 2006 00:24:09 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:597554</guid><dc:creator>Enrico</dc:creator><description>Excellent work! ^^&lt;br&gt;Interesting way to use a Mobile Device!&lt;br&gt;Regards =)&lt;br&gt;&lt;br&gt;Enrico.-</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#597903</link><pubDate>Mon, 15 May 2006 14:38:41 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:597903</guid><dc:creator>carlclarke</dc:creator><description>I think this is a great project and a wonderful way to show use of WM5. I can't wait to see the details as some of what you have done with WiMo is relevant to a commercial project that I am working on.&lt;br&gt;&lt;br&gt;By the way - I think Windows Mobile is great too, it reminds me of the 'good old days' of Windows (286/386/3/95/98/NT..) when we were all pioneers working at the leading edge and we all worked around 'bugs' - that was a big part of our knowledge and skill. Today it seems that if you don't score a perfect 100% you score zero and get flamed...&lt;br&gt;&lt;br&gt;Keep it up - you are doing a great job.</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#597954</link><pubDate>Mon, 15 May 2006 16:19:20 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:597954</guid><dc:creator>vattiat</dc:creator><description>Seems like WiMo might enjoy a cheap vision upgrade like &amp;quot;Crystal Vision Super Wide Angle Camera Phone Lens&amp;quot;. &amp;nbsp;For $30 on Amazon, I'll bet it makes Camera Mode a lot more interesting.</description></item><item><title> WiMo the Windows Mobile Robot</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#598026</link><pubDate>Mon, 15 May 2006 17:53:41 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:598026</guid><dc:creator> WiMo the Windows Mobile Robot</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://edablog.com/2006/05/15/wimo-the-windows-mobile-robot/"&gt;http://edablog.com/2006/05/15/wimo-the-windows-mobile-robot/&lt;/a&gt;</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#598035</link><pubDate>Mon, 15 May 2006 18:00:25 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:598035</guid><dc:creator>CMorris</dc:creator><description>When will the source be available? I am very interested in seeing your directshow wrapper.</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#600138</link><pubDate>Wed, 17 May 2006 21:13:36 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:600138</guid><dc:creator>BCross</dc:creator><description>I'll be posting the first of the information very soon (hopefully tonight?)... sorry to keep the suspense going :) &amp;nbsp;</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#601391</link><pubDate>Fri, 19 May 2006 02:37:58 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:601391</guid><dc:creator>Grade 'eh Canadian Beef</dc:creator><description>Could this be the beginning of a Windows monopoly in the robotics sector?</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604030</link><pubDate>Mon, 22 May 2006 22:27:18 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604030</guid><dc:creator>kemal</dc:creator><description>That is a great idea. but where is the c# code ?</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604035</link><pubDate>Mon, 22 May 2006 22:34:22 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604035</guid><dc:creator>BCross</dc:creator><description>Coming soon! &amp;nbsp;I hope to start posting directions on building WiMo today. &amp;nbsp;Source code will follow. </description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604171</link><pubDate>Tue, 23 May 2006 01:13:09 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604171</guid><dc:creator>Wilfred</dc:creator><description>having &amp;nbsp;built &amp;nbsp;a &amp;nbsp;large &amp;nbsp;number &amp;nbsp;of &amp;nbsp;remote &amp;nbsp;imaging &amp;nbsp;units &amp;nbsp;and &amp;nbsp;related &amp;nbsp;embeded &amp;nbsp;systems, &amp;nbsp;I &amp;nbsp;have &amp;nbsp;now &amp;nbsp;acquired &amp;nbsp;this &amp;nbsp;ppc-6700 &amp;nbsp;as &amp;nbsp;a &amp;nbsp;demonstration &amp;nbsp;that &amp;nbsp;an &amp;nbsp;entire &amp;nbsp;autonomous &amp;nbsp;fabrication &amp;nbsp;system &amp;nbsp;can &amp;nbsp;be &amp;nbsp;designed, &amp;nbsp;implemented &amp;nbsp;and &amp;nbsp;utilized &amp;nbsp;in &amp;nbsp;the &amp;nbsp;field &amp;nbsp;-- &amp;nbsp;literally-- &amp;nbsp;using &amp;nbsp;solar &amp;nbsp;power &amp;nbsp;and &amp;nbsp;nothing &amp;nbsp;more &amp;nbsp;than &amp;nbsp;the &amp;nbsp;pocket &amp;nbsp;size &amp;nbsp;fab &amp;nbsp;and &amp;nbsp;cnc &amp;nbsp;systems...&lt;br&gt;&lt;br&gt;The &amp;nbsp;primary &amp;nbsp;problem, &amp;nbsp;of &amp;nbsp;course, &amp;nbsp;is &amp;nbsp;two &amp;nbsp;fold &amp;nbsp;on &amp;nbsp;these &amp;nbsp;pxa270 &amp;nbsp;mmx &amp;nbsp;units... &amp;nbsp;pocketgcc &amp;nbsp;does &amp;nbsp;not &amp;nbsp;run &amp;nbsp;due &amp;nbsp;to &amp;nbsp;microsoft &amp;nbsp;errors, &amp;nbsp;intel's &amp;nbsp;compilers &amp;nbsp;do &amp;nbsp;not &amp;nbsp;run &amp;nbsp;on &amp;nbsp;intel &amp;nbsp;systems, &amp;nbsp;and &amp;nbsp;the &amp;nbsp;wince/m5 &amp;nbsp;is &amp;nbsp;troublesome &amp;nbsp;to &amp;nbsp;use, &amp;nbsp;especially &amp;nbsp;the &amp;nbsp;foolish &amp;nbsp;hacks &amp;nbsp;required &amp;nbsp;to &amp;nbsp;access &amp;nbsp;the &amp;nbsp;camers &amp;nbsp;via &amp;nbsp;directshow. &amp;nbsp;(opencv &amp;nbsp;also &amp;nbsp;has &amp;nbsp;no &amp;nbsp;compilation &amp;nbsp;that &amp;nbsp;runs &amp;nbsp;on &amp;nbsp;these)...&lt;br&gt;&lt;br&gt;please &amp;nbsp;concentrate &amp;nbsp;on &amp;nbsp;c# &amp;nbsp;code &amp;nbsp;that &amp;nbsp;compiles &amp;nbsp;using &amp;nbsp;the &amp;nbsp;available &amp;nbsp;compilers &amp;nbsp;for &amp;nbsp;the &amp;nbsp;devices, &amp;nbsp;and &amp;nbsp;post &amp;nbsp;the &amp;nbsp;directshow &amp;nbsp;accessors &amp;nbsp;asap &amp;nbsp;so &amp;nbsp;I &amp;nbsp;do &amp;nbsp;not &amp;nbsp;find &amp;nbsp;the &amp;nbsp;need &amp;nbsp;to &amp;nbsp;find &amp;nbsp;a &amp;nbsp;full &amp;nbsp;size &amp;nbsp;box &amp;nbsp;and &amp;nbsp;reverse &amp;nbsp;all &amp;nbsp;of &amp;nbsp;windows &amp;nbsp;to &amp;nbsp;get &amp;nbsp;it &amp;nbsp;out &amp;nbsp;of &amp;nbsp;the &amp;nbsp;way...&lt;br&gt;&lt;br&gt;looking &amp;nbsp;forward &amp;nbsp;to &amp;nbsp;the &amp;nbsp;c# &amp;nbsp;accessors &amp;nbsp;that &amp;nbsp;successfully &amp;nbsp;compile &amp;nbsp;on &amp;nbsp;the &amp;nbsp;xscale &amp;nbsp;devices.&lt;br&gt;&lt;br&gt;feel &amp;nbsp;free &amp;nbsp;to &amp;nbsp;contact &amp;nbsp;me &amp;nbsp;for &amp;nbsp;testing &amp;nbsp;if &amp;nbsp;necessary.&lt;br&gt;&lt;br&gt;-Wilfred&lt;br&gt;wilfred@cryogen.com&lt;br&gt;aim/msn/yp/gt/etc &amp;nbsp;&amp;quot;wilfredguerin&amp;quot;&lt;br&gt;</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604250</link><pubDate>Tue, 23 May 2006 03:12:16 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604250</guid><dc:creator>BCross</dc:creator><description>qnx: &amp;nbsp;Can you give me some context here? I really do not know what you are talking about? &amp;nbsp;&lt;br&gt;&lt;br&gt;I can answer that Windows CE is celebrating our 10th year anniversary this year. &amp;nbsp;</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604262</link><pubDate>Tue, 23 May 2006 03:24:08 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604262</guid><dc:creator>qnx</dc:creator><description>photon &amp;nbsp;was &amp;nbsp;referenced &amp;nbsp;in &amp;nbsp;your &amp;nbsp;9 &amp;nbsp;video, &amp;nbsp;as &amp;nbsp;the &amp;nbsp;next &amp;nbsp;ce/moboile &amp;nbsp;version&lt;br&gt;&lt;br&gt;sorry, &amp;nbsp;this &amp;nbsp;pocketpc &amp;nbsp;is &amp;nbsp;crashing &amp;nbsp;again, &amp;nbsp;more &amp;nbsp;info &amp;nbsp;after &amp;nbsp;ripping &amp;nbsp;it &amp;nbsp;to &amp;nbsp;shreads... &amp;nbsp;concentrate &amp;nbsp;on &amp;nbsp;c# &amp;nbsp;plz &amp;nbsp;:)</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604269</link><pubDate>Tue, 23 May 2006 03:28:31 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604269</guid><dc:creator>qncx3</dc:creator><description>feel &amp;nbsp;free &amp;nbsp;to &amp;nbsp;eliminate &amp;nbsp;redundant &amp;nbsp;posts, &amp;nbsp;your &amp;nbsp;microsoft &amp;nbsp;server &amp;nbsp;has &amp;nbsp;fauled &amp;nbsp;8 &amp;nbsp;times &amp;nbsp;and &amp;nbsp;this &amp;nbsp;ppc &amp;nbsp;ce &amp;nbsp;mobileb5 &amp;nbsp;latest &amp;nbsp;is &amp;nbsp;crashed...</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604270</link><pubDate>Tue, 23 May 2006 03:30:11 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604270</guid><dc:creator>BCross</dc:creator><description>There were duplicates of qnx's comment, but i accidentally deleted one too many, here is qnx original comment: &amp;quot;photon &amp;nbsp;has &amp;nbsp;been &amp;nbsp;used &amp;nbsp;by &amp;nbsp;qnx &amp;nbsp;for &amp;nbsp;their &amp;nbsp;graphical &amp;nbsp;interface &amp;nbsp;for &amp;nbsp;over &amp;nbsp;two &amp;nbsp;decades. &amp;nbsp;how &amp;nbsp;old &amp;nbsp;is &amp;nbsp;the &amp;nbsp;wince &amp;nbsp;development &amp;nbsp;team? &amp;nbsp;if &amp;nbsp;this &amp;nbsp;means &amp;nbsp;ms &amp;nbsp;is &amp;nbsp;buying &amp;nbsp;out &amp;nbsp;qnx, &amp;nbsp;i &amp;nbsp;cant &amp;nbsp;say &amp;nbsp;it &amp;nbsp;is &amp;nbsp;bad, &amp;nbsp;as &amp;nbsp;both &amp;nbsp;sets &amp;nbsp;of &amp;nbsp;products &amp;nbsp;have &amp;nbsp;degraded &amp;nbsp;to &amp;nbsp;useless &amp;nbsp;mess&amp;quot;&lt;br&gt;&lt;br&gt;qnx: anything referenced in the channel 9 video had nothing to do with qnx. &amp;nbsp; &lt;br&gt;&lt;br&gt;</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604272</link><pubDate>Tue, 23 May 2006 03:33:46 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604272</guid><dc:creator>BCross</dc:creator><description>qnx: If you can provide me some details, I'd like to know why our pocket pc is crashing?</description></item><item><title>Realtime  WinCE  /  Mobile5</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604274</link><pubDate>Tue, 23 May 2006 03:42:29 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604274</guid><dc:creator>Wilfred</dc:creator><description>&lt;br&gt;BCross,&lt;br&gt;&lt;br&gt;do &amp;nbsp;you &amp;nbsp;intend &amp;nbsp;to &amp;nbsp;further &amp;nbsp;pursue &amp;nbsp;your &amp;nbsp;win &amp;nbsp;based &amp;nbsp;robotics &amp;nbsp;hobby, &amp;nbsp;and &amp;nbsp;moreso, &amp;nbsp;as &amp;nbsp;one &amp;nbsp;of &amp;nbsp;4 &amp;nbsp;entities &amp;nbsp;trying &amp;nbsp;to &amp;nbsp;engage &amp;nbsp;consumer &amp;nbsp;level &amp;nbsp;machine &amp;nbsp;interfaces &amp;nbsp;as &amp;nbsp;a &amp;nbsp;windows &amp;nbsp;application &amp;nbsp;for &amp;nbsp;users, &amp;nbsp;do &amp;nbsp;you &amp;nbsp;intend &amp;nbsp;to &amp;nbsp;act &amp;nbsp;as &amp;nbsp;an &amp;nbsp;interface &amp;nbsp;to &amp;nbsp;ms &amp;nbsp;released &amp;nbsp;systems &amp;nbsp;developers &amp;nbsp;for &amp;nbsp;advanced &amp;nbsp;yet &amp;nbsp;simple &amp;nbsp;techniques &amp;nbsp;of &amp;nbsp;standardized &amp;nbsp;management &amp;nbsp;of &amp;nbsp;advanced &amp;nbsp;machine &amp;nbsp;vision &amp;nbsp;or &amp;nbsp;human &amp;nbsp;interface &amp;nbsp;for &amp;nbsp;the &amp;nbsp;specific &amp;nbsp;purpose &amp;nbsp;of &amp;nbsp;common &amp;nbsp;use &amp;nbsp;implementation?&lt;br&gt;&lt;br&gt;(hint: &amp;nbsp;I &amp;nbsp;would &amp;nbsp;not &amp;nbsp;mind &amp;nbsp;offloading &amp;nbsp;a &amp;nbsp;number &amp;nbsp;of &amp;nbsp;refined &amp;nbsp;systems &amp;nbsp;for &amp;nbsp;common &amp;nbsp;use &amp;nbsp;if &amp;nbsp;you &amp;nbsp;could &amp;nbsp;effectively &amp;nbsp;implement &amp;nbsp;such &amp;nbsp;in &amp;nbsp;a &amp;nbsp;published &amp;nbsp;context...)&lt;br&gt;&lt;br&gt;- &amp;nbsp;Wilfred</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604277</link><pubDate>Tue, 23 May 2006 03:50:09 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604277</guid><dc:creator>qnx4.1</dc:creator><description>ms &amp;nbsp;ie &amp;nbsp;is &amp;nbsp;amongs &amp;nbsp;the &amp;nbsp;biggest &amp;nbsp;problems, &amp;nbsp;using &amp;nbsp;sprint's &amp;nbsp;update, &amp;nbsp;one &amp;nbsp;MUST &amp;nbsp;USE &amp;nbsp;OPERA &amp;nbsp;OR &amp;nbsp;FIreFOX &amp;nbsp;to &amp;nbsp;penetrate &amp;nbsp;any &amp;nbsp;jscript &amp;nbsp;dependent &amp;nbsp;form, &amp;nbsp;only &amp;nbsp;to &amp;nbsp;require &amp;nbsp;another &amp;nbsp;box &amp;nbsp;to &amp;nbsp;async &amp;nbsp;install.. &amp;nbsp;at &amp;nbsp;this &amp;nbsp;instant, &amp;nbsp;even &amp;nbsp;after &amp;nbsp;0-power &amp;nbsp;reboot &amp;nbsp;and &amp;nbsp;reset, &amp;nbsp;the &amp;nbsp;touchscreen &amp;nbsp;keyboard &amp;nbsp;is &amp;nbsp;excessiively &amp;nbsp;lagged, &amp;nbsp;thread &amp;nbsp;stalling &amp;nbsp;while &amp;nbsp;running &amp;nbsp;nothing &amp;nbsp;else, &amp;nbsp;and &amp;nbsp;severely &amp;nbsp;latant &amp;nbsp;in &amp;nbsp;delivering &amp;nbsp;events, &amp;nbsp;just &amp;nbsp;to &amp;nbsp;start... &amp;nbsp;msg &amp;nbsp;wilfred &amp;nbsp;via &amp;nbsp;some &amp;nbsp;other &amp;nbsp;medium &amp;nbsp;if &amp;nbsp;you &amp;nbsp;want &amp;nbsp;to &amp;nbsp;pursue &amp;nbsp;all &amp;nbsp;few &amp;nbsp;hundred &amp;nbsp;technical &amp;nbsp;issues &amp;nbsp;;)</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604279</link><pubDate>Tue, 23 May 2006 03:52:01 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604279</guid><dc:creator>BCross</dc:creator><description>Wilfred: &amp;nbsp;I do plan on pursuing my Windows Mobile based robotics hobby. &amp;nbsp;What are the other 3 entities that you imply? &amp;nbsp;&lt;br&gt;&lt;br&gt;Unfortunately i am not the official interface to the systems you mention (although that does sound like fun :) ), but if you have specific requests or comments, i can see if the correct people exist and if so, forward them information. &amp;nbsp;&lt;br&gt;&lt;br&gt;</description></item><item><title>Runtime  compiled  machine  control  optimizations</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604283</link><pubDate>Tue, 23 May 2006 04:01:05 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604283</guid><dc:creator>Wilfred</dc:creator><description>Runtime &amp;nbsp;compiled &amp;nbsp;machine &amp;nbsp;control &amp;nbsp;optimizations:&lt;br&gt;&lt;br&gt;I &amp;nbsp;assume &amp;nbsp;you &amp;nbsp;are &amp;nbsp;familiar &amp;nbsp;with &amp;nbsp;Pocket &amp;nbsp;C# &amp;nbsp;by &amp;nbsp;the &amp;nbsp;same &amp;nbsp;compiling &amp;nbsp;author &amp;nbsp;as &amp;nbsp;PocketGCC, &amp;nbsp;so &amp;nbsp;it &amp;nbsp;should &amp;nbsp;be &amp;nbsp;needless &amp;nbsp;to &amp;nbsp;indicate &amp;nbsp;the &amp;nbsp;need &amp;nbsp;for &amp;nbsp;on-board &amp;nbsp;compilation, &amp;nbsp;as &amp;nbsp;well &amp;nbsp;as &amp;nbsp;the &amp;nbsp;need &amp;nbsp;to &amp;nbsp;exacerbate &amp;nbsp;the &amp;nbsp;dysfunctional &amp;nbsp;dependancies &amp;nbsp;on &amp;nbsp;another &amp;nbsp;machine &amp;nbsp;and &amp;nbsp;activesync &amp;nbsp;for &amp;nbsp;anything &amp;nbsp;other &amp;nbsp;than &amp;nbsp;a &amp;nbsp;yearly &amp;nbsp;hardware &amp;nbsp;rom &amp;nbsp;update...&lt;br&gt;&lt;br&gt;-Wilfred</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604287</link><pubDate>Tue, 23 May 2006 04:04:48 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604287</guid><dc:creator>BCross</dc:creator><description>Wilfred: &amp;nbsp;I have heard of those tools, but have never used them myself. &amp;nbsp;What is your question?</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604299</link><pubDate>Tue, 23 May 2006 04:22:53 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604299</guid><dc:creator>Wilfred</dc:creator><description>perhaps &amp;nbsp;such &amp;nbsp;things &amp;nbsp;are &amp;nbsp;critical &amp;nbsp;to &amp;nbsp;any &amp;nbsp;worthwhile &amp;nbsp;pursuit &amp;nbsp;when &amp;nbsp;using &amp;nbsp;these &amp;nbsp;tools &amp;nbsp;and &amp;nbsp;their &amp;nbsp;pre-loaded &amp;nbsp;operating &amp;nbsp;sys?</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#604582</link><pubDate>Tue, 23 May 2006 11:59:27 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:604582</guid><dc:creator>carlclarke</dc:creator><description>Wasn't this about WiMo? Isn't this the Windows Mobile blog? Maybe some of the previous posts are better served by Windows CE Embedded. I wouldn't like to think that anything is delaying BCross from posting his WiMo projects.&lt;br&gt;:-) The suspense is killing me...</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#605295</link><pubDate>Wed, 24 May 2006 00:57:59 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:605295</guid><dc:creator>BCross</dc:creator><description>Sorry for the suspense :) &amp;nbsp;I'll be posting part I momentarily</description></item><item><title>just  a  thought</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#605321</link><pubDate>Wed, 24 May 2006 01:18:23 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:605321</guid><dc:creator>Wilfred</dc:creator><description>just &amp;nbsp;a &amp;nbsp;thought...&lt;br&gt;&lt;br&gt;given &amp;nbsp;your &amp;nbsp;positon &amp;nbsp;as &amp;nbsp;an &amp;nbsp;authority &amp;nbsp;figure &amp;nbsp;on &amp;nbsp;CE &amp;nbsp;embedded/fone &amp;nbsp;systems, &amp;nbsp;it &amp;nbsp;might &amp;nbsp;be &amp;nbsp;logical &amp;nbsp;to &amp;nbsp;assume &amp;nbsp;the &amp;nbsp;responsibility &amp;nbsp;of &amp;nbsp;introductary &amp;nbsp;teacher, &amp;nbsp;especially &amp;nbsp;given &amp;nbsp;your &amp;nbsp;lack &amp;nbsp;of &amp;nbsp;background &amp;nbsp;in &amp;nbsp;physical &amp;nbsp;systems &amp;nbsp;prior &amp;nbsp;to &amp;nbsp;this &amp;nbsp;project, &amp;nbsp;you &amp;nbsp;are &amp;nbsp;in &amp;nbsp;the &amp;nbsp;ideal &amp;nbsp;position &amp;nbsp;to &amp;nbsp;not &amp;nbsp;only &amp;nbsp;describe &amp;nbsp;your &amp;nbsp;encounder &amp;nbsp;and &amp;nbsp;developments, &amp;nbsp;but &amp;nbsp;also &amp;nbsp;go &amp;nbsp;beyond &amp;nbsp;and &amp;nbsp;produce &amp;nbsp;an &amp;nbsp;easily &amp;nbsp;understood &amp;nbsp;framework &amp;nbsp;and &amp;nbsp;library &amp;nbsp;demo &amp;nbsp;that &amp;nbsp;allows &amp;nbsp;all &amp;nbsp;levels &amp;nbsp;of &amp;nbsp;similar &amp;nbsp;minded &amp;nbsp;individuals &amp;nbsp;to &amp;nbsp;pursue &amp;nbsp;their &amp;nbsp;new &amp;nbsp;found &amp;nbsp;interest &amp;nbsp;in &amp;nbsp;their &amp;nbsp;respective &amp;nbsp;scope... &amp;nbsp;I &amp;nbsp;have produced (and &amp;nbsp;am &amp;nbsp;currently &amp;nbsp;revising) a &amp;nbsp;k-12 &amp;nbsp;curriculum &amp;nbsp;to &amp;nbsp;introduce &amp;nbsp;classooms &amp;nbsp;to &amp;nbsp;the &amp;nbsp;ethical &amp;nbsp;uses &amp;nbsp;of &amp;nbsp;technology &amp;nbsp;and &amp;nbsp;enlighten &amp;nbsp;the &amp;nbsp;students &amp;nbsp;of &amp;nbsp;all &amp;nbsp;backgrounds &amp;nbsp;that &amp;nbsp;they &amp;nbsp;DO &amp;nbsp;have &amp;nbsp;the &amp;nbsp;option &amp;nbsp;of &amp;nbsp;producing &amp;nbsp;entire &amp;nbsp;technological &amp;nbsp;systems &amp;nbsp;on &amp;nbsp;their &amp;nbsp;own &amp;nbsp;without &amp;nbsp;dependancies &amp;nbsp;on &amp;nbsp;patant &amp;nbsp;or &amp;nbsp;other &amp;nbsp;illegetimate &amp;nbsp;extortion &amp;nbsp;expenses... &amp;nbsp;in &amp;nbsp;short, &amp;nbsp;the &amp;nbsp;project &amp;nbsp;provisions &amp;nbsp;all &amp;nbsp;software &amp;nbsp;tools &amp;nbsp;necessary &amp;nbsp;to &amp;nbsp;handle &amp;nbsp;physical &amp;nbsp;engineering, &amp;nbsp;environmental &amp;nbsp;reverse &amp;nbsp;engineering, &amp;nbsp;and &amp;nbsp;technical &amp;nbsp;simulation, &amp;nbsp;thus &amp;nbsp;allowing &amp;nbsp;for &amp;nbsp;effective &amp;nbsp;and &amp;nbsp;optimal &amp;nbsp;use &amp;nbsp;of &amp;nbsp;tools &amp;nbsp;and &amp;nbsp;resources &amp;nbsp;available &amp;nbsp;to &amp;nbsp;them. &amp;nbsp;of &amp;nbsp;course, &amp;nbsp;usingg &amp;nbsp;an &amp;nbsp;authoritive &amp;nbsp;and &amp;nbsp;supported &amp;nbsp;module &amp;nbsp;for &amp;nbsp;the &amp;nbsp;base &amp;nbsp;system &amp;nbsp;software &amp;nbsp;to &amp;nbsp;neutralize &amp;nbsp;client &amp;nbsp;troubles &amp;nbsp;is &amp;nbsp;desirable; &amp;nbsp;the &amp;nbsp;obvious &amp;nbsp;reason &amp;nbsp;i &amp;nbsp;suggest &amp;nbsp;to &amp;nbsp;concentrate &amp;nbsp;on &amp;nbsp;software &amp;nbsp;library &amp;nbsp;production &amp;nbsp;of &amp;nbsp;video &amp;nbsp;and &amp;nbsp;raw &amp;nbsp;comms &amp;nbsp;resources, &amp;nbsp;thus &amp;nbsp;allowing &amp;nbsp;for &amp;nbsp;unburdened &amp;nbsp;creativity &amp;nbsp;on &amp;nbsp;the &amp;nbsp;client &amp;nbsp;side...&lt;br&gt;&lt;br&gt;more &amp;nbsp;later..&lt;br&gt;&lt;br&gt;-Wilfred &amp;nbsp; </description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#605485</link><pubDate>Wed, 24 May 2006 04:24:14 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:605485</guid><dc:creator>mindmaker</dc:creator><description>Which programming languages will be able to run on the WiMo robot?</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#605691</link><pubDate>Wed, 24 May 2006 10:01:44 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:605691</guid><dc:creator>BCross</dc:creator><description>mindmaker: WiMo is written in C#. &amp;nbsp;Most of the functionality is separated into classes, so you could create a class library and then use VB if you'd like. &amp;nbsp;&lt;br&gt;&lt;br&gt;You could use native C++ for WiMo if you'd like to, but I find that C#/VB is easier, quicker to write, and less prone to bugs. </description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#605930</link><pubDate>Wed, 24 May 2006 16:28:30 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:605930</guid><dc:creator>Eric D. Burdo</dc:creator><description>Looking forward to more information. &amp;nbsp;Robots are great fun, and when you can build them yourself, and use geek gadgets, they are even better!</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#606213</link><pubDate>Wed, 24 May 2006 21:13:04 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:606213</guid><dc:creator>BCross</dc:creator><description>Check out my post &amp;quot;WiMo 101&amp;quot; if you haven't already and check out &lt;a rel="nofollow" target="_new" href="http://www.wimobot.com"&gt;http://www.wimobot.com&lt;/a&gt; as well. &amp;nbsp;I have some good starter information on WiMo there (how to get started, what parts i used, where to get them, etc). &amp;nbsp;Source code and then hardware instructions to follow. </description></item><item><title>WiMo: o robot controlado por PDA</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#606374</link><pubDate>Wed, 24 May 2006 23:55:43 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:606374</guid><dc:creator>domelhor.net</dc:creator><description>O WiMo &amp;nbsp;um robot controlado por um PDA equipado com o sistema operativo Windows Mobile que se move, tira fotografias, responde a comandos de voz e... dana?!</description></item><item><title>myz0qht@google.com</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#681330</link><pubDate>Fri, 28 Jul 2006 13:10:22 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:681330</guid><dc:creator>myz0qht@google.com</dc:creator><description>funny ringtones</description></item><item><title>Which Phones can be used to make WiMo</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#683156</link><pubDate>Sun, 30 Jul 2006 13:29:55 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:683156</guid><dc:creator>Kishore</dc:creator><description>It would be great if we have list of phones on a page or some info about which all phones can be used to make WiMo.&lt;br&gt;&lt;br&gt;I want to buy a phone which can be used to make WiMo.&lt;br&gt;&lt;br&gt;Also, one suggestion, if there is a kind of Phones USB interface(or Serial) interface to control Microcontroller it be more easy.&lt;br&gt;I think its possible to use some USB to Serial interface to Microcontroller.&lt;br&gt;&lt;br&gt;Thankyou for the great stuff.&lt;br&gt;Kishroe. pra_kis@hotmail&lt;br&gt;&lt;br&gt;</description></item><item><title>re: Hi! My name is WiMo.  I'm ready to play!</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#683827</link><pubDate>Mon, 31 Jul 2006 10:10:40 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:683827</guid><dc:creator>BCross</dc:creator><description>Kishore,&lt;br&gt;&lt;br&gt;The software that I have been writing for WiMo uses APIs that can be found in Windows Mobile 5.0 and beyond, but that doesn't mean you couldn't write software that would work on earlier versions. &amp;nbsp;&lt;br&gt;&lt;br&gt;Any phone that can talk to the microcontroller will work fine. &amp;nbsp;Even if the phone doesn't have WiFi, you can still talk to the desktop via bluetooth or even gprs/evdo. &amp;nbsp;There are also a ton of scenarios where you don't even need a desktop really. &amp;nbsp;The skies are the limit.&lt;br&gt;&lt;br&gt;As for the USB interface, it seems to me that that should be possible, but i don't know for sure. &amp;nbsp;I can check on that. &amp;nbsp;I found using Bluetooth was extremely easy (it actually surprised me that it was so easy. &amp;nbsp;I figured talking wirelessly through bluetooth to the microcontroller would HAVE to introduce some difficulty that i wasn't thinking of, but nope.). &amp;nbsp;&lt;br&gt;&lt;br&gt;</description></item><item><title>Lego Mindstorms NXT Forum &amp;raquo; More about the LEGO NXT Wimo robot</title><link>http://blogs.msdn.com/windowsmobile/archive/2006/05/13/Hi_2100_-My-name-is-WiMo.--I_2700_m-ready-to-play_2100_.aspx#743327</link><pubDate>Thu, 07 Sep 2006 00:58:04 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:743327</guid><dc:creator>Lego Mindstorms NXT Forum » More about the LEGO NXT Wimo robot</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://www.nxtclub.com/2006/07/25/more-about-the-lego-nxt-wimo-robot/"&gt;http://www.nxtclub.com/2006/07/25/more-about-the-lego-nxt-wimo-robot/&lt;/a&gt;</description></item></channel></rss>