|
Sample |
Description |
Install Location |
|
WinUI ChooseFont Sample |
Demonstrates how to use the ChooseFont with flags for Windows 7. |
winui\ChooseFont |
|
WinUI: CWMFEx Sample |
Demonstrates how to use the RegisterHotKey function with MOD_NOREPEAT to avoid generating multiple hotkey notifications when the user-defined 'b'+ ALT hotkey is being repeatly pressed. |
winui\CWMFEx |
|
Location API Gadget sample |
Demonstrates how to use the Location Platform to retrieve the current location and display that on a map. |
WinUI\Location\LocateMe.gadget |
|
Location API eventing sample |
Demonstrates how to access the Location Platform in an asynchronous (event driven) manner. |
WinUI\Location\LocationEvents |
|
Location API SetLocation Sample |
Demonstrates how to set the default location using the Location API. This sample requires Visual Studio to be built. This sample must be run as administrator for the call to IDefaultLocation::SetReport to succeed. This application retrieves the default civic address that is specified in Control Panel, and prints its fields. It then prompts the user to change the default civic address in Control Panel, prints the new values, and then sets the default location back to its original. |
winui\Location\SetLocation |
|
Location API Simple Location sample |
Simple Location Demonstrates how to access the Location Platform in a synchronous manner. |
WinUI\Location\SimpleLocation |
|
WinUI: RegisterHotKey Sample |
Demonstrates how to use the RegisterHotKey function with MOD_NOREPEAT to avoid generating multiple hotkey notifications when the user-defined 'b'+ ALT hotkey is being repeatly pressed. |
winui\RegisterHotKey |
|
Ambient Light Aware Sample |
Demonstrates how to use the Sensor Platform by reading data from Ambient Light Sensors on the computer and changing a label's font size to be optimized for the reported light conditions. |
WinUI\Sensors\AmbientLightAware |
|
ChangeNotifyWatcher Sample |
Demonstrates the ShellChangeNotify system. |
winui\shell\AppPlatform\ChangeNotifyWatcher |
|
Using and extending Common File Dialog |
Demonstrates the use of the different Common File Dialog APIs (IFileDialog, IFileSaveDialog, and associated interfaces) to create a custom file open/save dialog. Build and run CommonFileDialogSDKSample.exe and play with the File menu to see it in action. |
WinUI\Shell\AppPlatform\CommonFileDialog |
|
Common File Dialog Modes Sample |
Demonstrates how to use the Common File Dialog in different modes to pick files, containers (folders) or multiple items in a “basket” mode without dismissing the dialog. This sample also demonstrates how to use the Common File Dialog to pick both files and folders from the same dialog in “basket” mode. |
winui\Shell\AppPlatform\CommonFileDialogModes |
|
DragDrop Visuals Sample |
Demonstrates how to use the shell drag drop services to get the presentation features that shell drag drop supports for both targets and sources. This includes: 1) drop targets rendering the drag image 2) drop target provided drop tips 3) drag source populating the drag image information when using a custom data object 4) drag source enable drop tips 5) use the shell provided IDropSource implementation by calling SHDoDragDrop(). This handles many of the edge cases for you dealing with different types of targets |
winui\Shell\AppPlatform\DragDropVisuals |
|
Execute in Explorer Sample |
Demonstrates how to perform a ShellExecute in the Explorer Process. This is most useful when you are an elevated process that you want to run in an unelevated. The Windows Explorer runs unelevated most of the time so applications can use this code to take advantage of that. |
winui\Shell\AppPlatform\ExecInExplorer |
|
Explorer Browser Search Sample |
Demonstrates how to use the Explorer Browser control to embed Windows Explorer in an application. It then demonstrates how to simply implement instant search functionality with an in-memory search folder. |
winui\shell\AppPlatform\ExplorerBrowserSearch |
|
FileIsInUse |
Implemenets the IFileIsInUse interface. See the included docx file for a complete description. |
winui\Shell\AppPlatform\FileIsInUse |
|
FileOperations |
Demonstrates the use of the file operation API for performing actions such as copy/move/delete/rename on file system objects. |
WinUI\Shell\AppPlatform\FileOperations |
|
KnownFolders Sample |
Demonstrates registering a KnownFolder by directly writing the relevant registry keys and values. This sample showcases only the most common KnownFolder Definition fields and targets developers of managed code who would prefer registry access to COM interop. |
WinUI\Shell\AppPlatform\KnownFolders |
|
NamespaceTreeControl Sample |
Demonstrates how to implement a custom namespace tree control |
WinUI\Shell\AppPlatform\NamespaceTreeControl |
|
Parsing With Parameters Sample |
Demonstrates how to take advantage of shell helpers that use the parsing name interact with items via the shell programming model. |
winui\Shell\AppPlatform\ParsingWithParameters |
|
PropertyEdit Sample |
Demonstrates how to use the Property System APIs to read and write values to and from files. You can try this sample for reading/writing files on file types including .jpg, .tiff, .doc, .mp3, .wma files. (and more if they have property handlers associated with them.) You can also use this sample in conjunction with the Recipe Property Handler sample which Demonstrates a sample property handler for .recipe file to debug that handler. Usage: propertyedit [OPTIONS] [Filename] Options: -get <PropertyName> Get the value for the property defined by its Canonical Name in <propertyName> -set <PropertyName> Set the value for the property defined <PropertyValue> by <PropertyName> with value <PropertyValue> -enum Enumerate all the properties. -info <PropertyName> Get schema information on property. Examples: PropertyEdit -get “System.Author” foo.jpg PropertyEdit -set “System.Author” “John Doe” foo.jpg PropertyEdit -enum foo.jpg PropertyEdit -info “System.Author” |
WinUI\Shell\AppPlatform\PropertyEdit |
|
Property Schema API sample |
Demonstrates the use of the different Property System APIs to register/unregister custom property schemas, or get detailed information about properties alredy registered with the system. Run PropSchema.exe without any arguments to see usage information. |
WinUI\Shell\AppPlatform\PropertySchemas |
|
SearchFolder Sample |
Demonstrates the use of ISearchFolderItemFactory API to create search folders. Build and run SearchFolder.exe to it in action. |
WinUI\Shell\AppPlatform\SearchFolder |
|
Shell Library Backup Sample |
Demonstrates how to pick and interact with libraries as containers. ShellLibraryBackup is a fictional backup application that supports picking and backing up libraries in addition to folders. Libraries are the new storage location for user files in Windows 7. The Documents, Pictures, Music and Videos libraries provide a superset of functionality to users and they look a little different when discovered programmatically. |
winui\Shell\AppPlatform\ShellLibraryBackup |
|
Shell Library Command Line Sample (shlib.exe) |
Sample command-line interface for the IShellLibrary interface, providing programmatic access to inspect and manipulate Windows libraries files from the console. |
winui\Shell\AppPlatform\ShellLibraryCommandLine |
|
Shell Storage Sample |
Demonstrates how to use the IStorage and IStream APIs to create files and folders in shell containers like libraries or any container picked from either the folder picker dialog or the SHBrowseForFolder dialog. Also demonstrates how to save directly to to the shell item returned from the file dialog using these APIs. |
winui\Shell\AppPlatform\ShellStorage |
|
UsingImageFactory Sample |
Demonstrates the use of IShellItemImageFactory API to create file icons from existing image files. |
winui\shell\AppPlatform\UsingImageFactory |
|
UsingThumbnailProviders Sample |
Demonstrates how to call the IThumbnailProvider methods to retrieve a thumbnail for an image file. |
winui\shell\AppPlatform\UsingThumbnailProviders |
|
Shell: AppUserModelIDWindowProperty |
Demonstrates how to control the taskbar grouping behavior of an application's windows by setting the AppUserModelID on a window via the use of the IPropertyStore implementation for windows, obtained via SHGetPropertyStoreForWindow. |
winui\shell\AppShellIntegration\AppUserModelIDWindowProperty |
|
Automatic Jump List sample |
Demonstrates how to utilize the automatic Jump Lists in Windows 7, which are generated from information provided through SHAddToRecentDocs. Also Demonstrates how to set an application's jump list to show the Frequent category instead of Recent. |
WinUI\Shell\AppShellIntegration\AutomaticJumpList |
|
CreateProcess Verb Sample |
This demonstrates how implement a shell verb using the CreateProcess method CreateProcess based verbs depend on running a .exe and passing it a command line. This method is not as powerful as the DropTarget and DelegateExecute methods but it does achieve the desirable out of process behavior. |
winui\Shell\AppShellIntegration\CreateProcessVerb |
|
Custom Jump List Sample |
Demonstrates how to customize the Jump List for an application using ICustomDestinationList. |
WinUI\Shell\AppShellIntegration\CustomJumpList |
|
DropTarget Verb Sample |
Demonstrates how implement a shell verb using the DropTarget method this method is prefered for verb implementations that need to work on Windows XP as it provides the most flexibility, it is simple, and supports out of process activation. This sample implements a stand alone local server COM object but it is expected that the verb implementation will be integreated into existing applications. To do that have your main application object register a class factory for itself and have that object implement IDropTarget for the verbs of your application. Note that COM will launch your application if it is not already running and will connect to an already running instance of your application if it is already running. These are features of the COM based verb implementation methods. |
winui\Shell\AppShellIntegration\DropTargetVerb |
|
Execute Command Verb Sample |
Demonstrates how implement a shell verb using the ExecuteCommand method. This method is preferred for verb implementations as it provides the most flexibility, it is simple, and supports out of process activation. This sample implements a standalone local server COM object but it is expected that the verb implementation will be integrated into existing applications. to do that have your main application object register a class factory for itself and have that object implement IDropTarget for the verbs of your application. Note that COM will launch your application if it is not already running and will connect to an already running instance of your application if it is already running. These are features of the COM based verb implementation methods. |
winui\Shell\AppShellIntegration\ExecuteCommandVerb |
|
Explorer Command Verb Sample |
Demonstrates how implement a shell verb using the ExplorerCommand method. |
winui\shell\AppShellIntegration\ExplorerCommandVerb |
|
Shell: HomeGroup Sample |
Demonstrates how to determine homegroup membership status, enumerate top level items in the HomeGroup Shell Folder, and launch the HomeGroup Sharing Wizard. |
winui\shell\AppShellIntegration\HomeGroup |
|
Ideal Property Handler |
Demonstrates the implementation of an ideal property handler for an OleDoc File Format (.docfile-ms) or a fictional OpenMetadata format (.openmetadata-ms) which supports reading and writing properties and custom schema. |
winui\Shell\AppShellIntegration\IdealPropertyHandler |
|
NonDefaultDropMenuVerb Sample |
Demonstrates how to extend the non-default drag-and-drop context menu. |
winui\shell\AppShellIntegration\NonDefaultDropMenuVerb |
|
Shell: NotificationIcon Sample |
Demonstrates how to use the Shell_NotifyIcon and Shell_NotifyIconGetRect APIs to display a notification. |
winui\shell\AppShellIntegration\NotificationIcon |
|
Player Verb Sample |
Demonstrates how to create a verb that operates on shell items and containers to play items or add items to a queue. Particularly useful for media applications. |
winui\Shell\AppShellIntegration\PlayerVerbSample |
|
Playlist Creator Sample |
Demonstrates how to create a verb that operates on shell items and containers. In this case, the verb creates a playlist from the selected item or container. |
winui\Shell\AppShellIntegration\PlaylistCreator |
|
Playlist Property Handler |
Demonstrates the implementation of a property handler for the .WPL and .ZPL playlist file formats. |
winui\Shell\AppShellIntegration\PlaylistPropertyHandler |
|
Recipe Preview Handlers |
Demonstrates the use of the different Preview handler APIs to register a preview handler COM servers for custom file types. These API provide a mechanism to expose “live” content of files in the Preview Pane of Explorer. Build and register the dll. Navigate into the Recipes folder, enable Preview Pane in Explorer, and select a .recipe file to see live contents of the file show up in the Preview Pane. |
WinUI\Shell\AppShellIntegration\RecipePreviewHandler |
|
Recipe Property Handler |
This sample Demonstrates the creation of a sample property handler for an XML based .recipe file format. It supports Open Metadata. (handles all properties given to it by saving under <ExtendedProperties> section of the XML file) |
winui\Shell\AppShellIntegration\RecipePropertyHandler |
|
Sync and Share Verbs |
Demonstrates how to register a verb that extends the “Sync” and “Share” verbs in the Windows Explorer Command Bar. |
winui\Shell\AppShellIntegration\SyncAndShareVerbs |
|
Shell: TabThumbnails |
Demonstrates how an application can expose multiple switch targets (as for tabs) on the taskband and how to provide their thumbnails. |
winui\shell\AppShellIntegration\TabThumbnails |
|
Desktop Integration sample |
Demonstrates how to show peripheral status in the taskbar for an application window. Demonstrates both overlay icons and progress bars. |
winui\shell\AppShellIntegration\TaskbarPeripheralStatus |
|
Windows 7 Taskbar Integration sample |
Demonstrates how to add a thumbnail toolbar and respond to its commands. |
winui\Shell\AppShellIntegration\TaskbarThumbnailToolbar |
|
Drawing text on glass using Buffered Paint Theming APIs |
Drawing text on glass using Buffered Paint Theming APIs |
WinUI\Shell\AppShellIntegration\TextOnGlassBuffered |
|
Shell AppBar |
Demonstrates how to implement an application desktop toolbar that is resizable, can attach to any side of the screen, and allows itself to be hidden in the same way the Explorer taskbar automatically hides. |
winui\Shell\LegacySamples\AppBar |
|
Shell Fakemenu |
Demonstrates how an application can display a window that behaves in a similar manner as a menu. |
winui\Shell\LegacySamples\Fakemenu |
|
Building glass enabled deskbands |
Demonstrates the use of the different DeskBand API APIs to create a custom desk band. Build and register DeskBandSDKSample.dll and right-click on the Task Bar, expand “Toolbars” menu option and choose “DeskBand Sample”. You will see the newly created Desk Band show up on the Task Bar. |
WinUI\Shell\ShellExtensibility\DeskBands |
|
OpenSearch Sample |
Demonstrates a custom federated search provider with Visual Studio 2008 that connects to the AdventureWorks database. Uses ASP.NET to create a custom federated search provider. Queries are federated from Windows to the search provider using the OpenSearch standard. Results from this federated search provider are enumerated in the Windows Explorer as rich items in the view. Windows 7 understands search results that are returned in the RSS format. Other systems that support OpenSearch are compatible with Windows 7 federated search sources like Microsoft Search Server 2008 and other RSS-enabled clients. |
winui\shell\ShellExtensibility\OpenSearch |
|
Sidebar: IDesktopGadget Sample |
Demonstrates how to add a gadget programmatically. |
winui\sidebar\IDesktopGadget |
|
Gadgets: sdk_graphicsapi.gadget Sample |
Demonstrates key functionality the Windows Desktop Gadgets graphics library, for both text and images. |
winui\sidebar\sdk_graphicsapi.gadget |
|
SideShow Alarms Sample |
Demonstrates a application that sends notifications to a Windows SideShow-compatible device. The application registers with the platform and sends notifications based on user specified alarm times. Output: The application should open a window titled 'My Alarm' and allow you to set an alarm time. When the alarm time elapses, a notification is shown on the device. |
Winui\sideshow\Alarms |
|
SideShow HelloWorld Sample |
Demonstrates the creation of a simple Windows SideShow application. The application registers with the Simple Content Endpoint and pre-loads or sends a page with the string ‘Hello World’ to the device. |
Winui\sideshow\HelloWorld |
|
SideShow Pictures Sample |
Demonstrates the sending of pictures / images from a file to an Windows SideShow device. The application takes jpeg images from the Pictures directory and sends them to the device to be viewed. |
Winui\sideshow\Pictures |
|
SideShow Tasks Sample |
Uses the events and the Simple Content Format more extensively. The sample application gets its data from the TaskList.xml file in the sample folder. It uses the ContentMissing event to send content to the device. |
Winui\sideshow\tasks |
|
Simple UI Automation Provider sample |
Demonstrates how to implement UI Automation on a simple custom control. |
WinUI\UIAutomation\SimpleUIAProvider |
|
Windows Ribbon: ContextPopup sample |
Demonstrates the markup and code required to implement a Windows Ribbon application with various ContextPopups, with options to output Ribbon framework callbacks to a console window. |
winui\WindowsRibbon\ContextPopup |
|
Windows Ribbon: DropDownColorPicker sample |
Demonstrates the markup and code required to use a Windows Ribbon DropDownColorPicker control. |
winui\WindowsRibbon\DropDownColorPicker |
|
Windows Ribbon: FontControl sample |
Demonstrates the markup and code required to implement a FontControl within a Windows Ribbon application, with options to output various Ribbon Framework callbacks to a console window. |
winui\WindowsRibbon\FontControl |
|
Windows Ribbon: Gallery sample |
Demonstrates the markup and code required to use the different types of Gallery controls included in the Windows Ribbon framework. The sample includes code that can be used to dynamically populate items into the Galleries, and handle special Gallery previewing events that support Results-oriented UI. The sample also demonstrates how to create a Ribbon application that works properly in high DPI modes. |
winui\WindowsRibbon\Gallery |
|
Windows Ribbon: HTMLEditRibbon sample |
Demonstrates markup and code required to migrate an existing MFC application to use the Windows Ribbon. |
winui\WindowsRibbon\HTMLEditRibbon |
|
Windows Ribbon: SimpleRibbon sample |
Demonstrates the markup and code required to implement a very simple Win32 application with a Windows Ribbon. |
winui\WindowsRibbon\SimpleRibbon |
|
Windows Search Command Line |
Windows Search Command Line Utility console application to query the Windows Search index like FINDSTR /S and DIR /S |
winui\WindowsSearch\DSearch |
|
SearchEvents Sample |
Demonstrates how to implement and use the IRowsetEvents interface to monitor changes to items belonging to a query over a particular scope. This demo also Demonstrates how to use the IRowsetPrioritization interface to set the indexing speed and priority of items also belonging to that scope. |
winui\WindowsSearch\SearchEvents |
|
Structured Query Code Sample |
Demonstrates the Structured Query APIs. This sample program reads lines from the console, parses them using the system schema, and displays the resulting condition trees. |
winui\WindowsSearch\StructuredQuerySample |
|
Windows Search with OleDB |
Demonstrates how to query Windows Search or Windows Desktop Search using OleDB and C++ |
winui\WindowsSearch\WSOleDB |