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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Xbox 360 Fall Update Includes LLTD</title><link>http://blogs.msdn.com/wndp/archive/2006/10/31/xbox-360-fall-update-includes-lltd.aspx</link><description>There has been a lot of buzz about the recent fall update for the Xbox 360; however, an important new feature which has not been mentioned is support for the Link Layer Topology Discovery ( LLTD ) protocol. In its basic form, LLTD allows a Windows Vista</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>re: Xbox 360 Fall Update Includes LLTD</title><link>http://blogs.msdn.com/wndp/archive/2006/10/31/xbox-360-fall-update-includes-lltd.aspx#965578</link><pubDate>Sun, 05 Nov 2006 04:03:13 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:965578</guid><dc:creator>NetMan</dc:creator><description>&lt;p&gt;I'd love to see the network map support.&lt;/p&gt;</description></item><item><title>How to Enable the Windows Vista Network Map</title><link>http://blogs.msdn.com/wndp/archive/2006/10/31/xbox-360-fall-update-includes-lltd.aspx#1632544</link><pubDate>Fri, 09 Feb 2007 10:07:51 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1632544</guid><dc:creator>Windows Core Networking</dc:creator><description>&lt;p&gt;As Gabe mentioned in his blog post titled “ Xbox 360 Fall Update Includes LLTD ,” the Xbox 360 now includes&lt;/p&gt;
</description></item><item><title>re: Xbox 360 Fall Update Includes LLTD</title><link>http://blogs.msdn.com/wndp/archive/2006/10/31/xbox-360-fall-update-includes-lltd.aspx#8327680</link><pubDate>Thu, 20 Mar 2008 22:02:16 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8327680</guid><dc:creator>Nikolaos K.</dc:creator><description>&lt;p&gt;You are saying that &amp;quot;LLTD enables a device to support adaptive AV streaming via qWAVE support&amp;quot;, I wanted to know how, because of what I have seen of qWave all the intelligence is in the Vista PC, and so is all the inormation about the network condition, so how can a device be aware of these information that qWave has.&lt;/p&gt;
&lt;p&gt;Let's take an example, to be clearer. If I have a network storage device which has the LLTD Responder and a Vista PC connected with wireless, can I stream from my network storage device with QoS, using qWave? Or is qWave utilisation meant only to have the PC act as a source?&lt;/p&gt;
&lt;p&gt;And if it is the case what do you mean by: &amp;quot;Media Center on Vista is a great example of a qWAVE enabled application that does real-time adaptive streaming to the Xbox 360 (and other Pika devices) that support LLTD.&amp;quot; Can you explain how it is doing that? How does the XBox interact with the Media Center to enable streaming with QoS?&lt;/p&gt;
&lt;p&gt;Thanks&lt;/p&gt;</description></item></channel></rss>