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Subclassing UIElement3D

Subclassing from UIElement3D to create your own elements that respond to input, focus and eventing is simple to do in 3.5. In this example we'll create a Sphere class which derives from UIElement3D and will show off some new features in the process. Deriving
Posted by wpf3d | 11 Comments
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Attachment(s): Shapes.zip
 
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