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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>The Official Microsoft Expression Design Support Team Blog : Guide</title><link>http://blogs.msdn.com/xdesignsupport/archive/tags/Guide/default.aspx</link><description>Tags: Guide</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Working with hand-drawn art in Expression Design</title><link>http://blogs.msdn.com/xdesignsupport/archive/2008/04/22/working-with-hand-drawn-art-in-expression-design.aspx</link><pubDate>Tue, 22 Apr 2008 23:39:23 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8417201</guid><dc:creator>willbu</dc:creator><slash:comments>1</slash:comments><comments>http://blogs.msdn.com/xdesignsupport/comments/8417201.aspx</comments><wfw:commentRss>http://blogs.msdn.com/xdesignsupport/commentrss.aspx?PostID=8417201</wfw:commentRss><description>&lt;p&gt;It's just as easy to work with your hand-drawn art in Expression Design as it is any other well-established vector drawing program. Perhaps more so with Expression Design because of the simplicity of the user interface. In this blog entry I'll go through a step by step process of bringing a piece of my hand drawn art into Expression Design 2, then flesh it out using Design's tools. &lt;/p&gt;  &lt;p&gt;To start, I scanned in a piece of art I drew. The art started out as pencil art and then was fleshed out in black pen. I then imported the art into Expression Design from the File, Import ... menu. &lt;/p&gt;  &lt;p&gt;&lt;a href="http://blogs.msdn.com/blogfiles/xdesignsupport/WindowsLiveWriter/WorkingwithhanddrawnartinExpressionDesig_DBED/Image1_2.jpg"&gt;&lt;img style="border-right-width: 0px; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" border="0" alt="Image1" src="http://blogs.msdn.com/blogfiles/xdesignsupport/WindowsLiveWriter/WorkingwithhanddrawnartinExpressionDesig_DBED/Image1_thumb.jpg" width="500" height="381" /&gt;&lt;/a&gt;&amp;#160; &lt;br /&gt;&lt;/p&gt;  &lt;p&gt;There are a couple of ways to go about the next part. One way is to auto-trace the image (Object, Image, Auto Trace Image) and then convert the auto-trace to a guide (Object, Guide, Make). With Snap to Guides turned on (View, Snap to Guides) you can use a tool such as the B-Spline tool to easily trace the guide paths and make your lines. But that's not what I did and here's why. When the auto-trace is made, you wind up with two lines, one outside, one inside, of the originally drawn line, as shown in the picture below.&amp;#160; &lt;/p&gt;  &lt;p&gt;&lt;a href="http://blogs.msdn.com/blogfiles/xdesignsupport/WindowsLiveWriter/WorkingwithhanddrawnartinExpressionDesig_DBED/Image2_2.jpg"&gt;&lt;img style="border-right-width: 0px; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" border="0" alt="Image2" src="http://blogs.msdn.com/blogfiles/xdesignsupport/WindowsLiveWriter/WorkingwithhanddrawnartinExpressionDesig_DBED/Image2_thumb.jpg" width="538" height="407" /&gt;&lt;/a&gt;     &lt;br /&gt;&lt;/p&gt;  &lt;p&gt;Because the auto-trace represents one contiguous line, it would be difficult to break it apart and then rejoin only the sections that I need so that I can apply fills. In this case, it seems like a much easier way would just be to manually trace the scanned image, which is what I ended up doing. I put the scanned image into its own layer and set the opacity to 10%, then locked the layer. Then I created a new layer on top of that one and using the B-Spline tool &lt;a href="http://blogs.msdn.com/blogfiles/xdesignsupport/WindowsLiveWriter/WorkingwithhanddrawnartinExpressionDesig_DBED/image_2.png"&gt;&lt;img style="border-right-width: 0px; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" border="0" alt="image" src="http://blogs.msdn.com/blogfiles/xdesignsupport/WindowsLiveWriter/WorkingwithhanddrawnartinExpressionDesig_DBED/image_thumb.png" width="41" height="40" /&gt;&lt;/a&gt; , I began tracing.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://blogs.msdn.com/blogfiles/xdesignsupport/WindowsLiveWriter/WorkingwithhanddrawnartinExpressionDesig_DBED/Image6_2.jpg"&gt;&lt;img style="border-right-width: 0px; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" border="0" alt="Image6" src="http://blogs.msdn.com/blogfiles/xdesignsupport/WindowsLiveWriter/WorkingwithhanddrawnartinExpressionDesig_DBED/Image6_thumb.jpg" width="542" height="408" /&gt;&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;   &lt;br /&gt;Note that I traced areas that I could close-in. This is because I am going to assign color fills to them later. &lt;/p&gt;  &lt;p&gt;   &lt;br /&gt;&lt;a href="http://blogs.msdn.com/blogfiles/xdesignsupport/WindowsLiveWriter/WorkingwithhanddrawnartinExpressionDesig_DBED/Image7_2.jpg"&gt;&lt;img style="border-right-width: 0px; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" border="0" alt="Image7" src="http://blogs.msdn.com/blogfiles/xdesignsupport/WindowsLiveWriter/WorkingwithhanddrawnartinExpressionDesig_DBED/Image7_thumb.jpg" width="544" height="410" /&gt;&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;   &lt;br /&gt;Until we finally end up with a collection of shapes that make up our image, which is the true definition of vector art. Each shape can then be applied a fill. &lt;/p&gt;  &lt;p&gt;   &lt;br /&gt;&lt;a href="http://blogs.msdn.com/blogfiles/xdesignsupport/WindowsLiveWriter/WorkingwithhanddrawnartinExpressionDesig_DBED/Image8_2.jpg"&gt;&lt;img style="border-right-width: 0px; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" border="0" alt="Image8" src="http://blogs.msdn.com/blogfiles/xdesignsupport/WindowsLiveWriter/WorkingwithhanddrawnartinExpressionDesig_DBED/Image8_thumb.jpg" width="545" height="410" /&gt;&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;   &lt;br /&gt;And what we wind up with is the final image, shown below. The only tool I used for tracing was the B-Spline tool. I used 3 point strokes for the art outline and I used one gradient fill at then end of the beak.     &lt;br /&gt;&lt;/p&gt;  &lt;p&gt;&lt;a href="http://blogs.msdn.com/blogfiles/xdesignsupport/WindowsLiveWriter/WorkingwithhanddrawnartinExpressionDesig_DBED/Image9_4.jpg"&gt;&lt;img style="border-right-width: 0px; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" border="0" alt="Image9" src="http://blogs.msdn.com/blogfiles/xdesignsupport/WindowsLiveWriter/WorkingwithhanddrawnartinExpressionDesig_DBED/Image9_thumb_1.jpg" width="554" height="419" /&gt;&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;p&gt;Here is the final file, available for &lt;a href="http://thisisdfw.com/scan_final.zip"&gt;download&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=8417201" width="1" height="1"&gt;</description><category domain="http://blogs.msdn.com/xdesignsupport/archive/tags/scanned/default.aspx">scanned</category><category domain="http://blogs.msdn.com/xdesignsupport/archive/tags/Guide/default.aspx">Guide</category><category domain="http://blogs.msdn.com/xdesignsupport/archive/tags/B-Spline/default.aspx">B-Spline</category><category domain="http://blogs.msdn.com/xdesignsupport/archive/tags/trace/default.aspx">trace</category><category domain="http://blogs.msdn.com/xdesignsupport/archive/tags/Import/default.aspx">Import</category><category domain="http://blogs.msdn.com/xdesignsupport/archive/tags/Line+Art/default.aspx">Line Art</category></item></channel></rss>