Gamefest Webcasts: Keynote PLUS first day of XNA Game Studio track!
Michael Klucher
Program Manager - XNA Community Game Platform
You may have caught this earlier on http://creators.xna.com but if not, here's some great news for those of you unable to make to Gamefest this year:
We are delighted to announce that we will be webcasting the keynote, along with six sessions from the first day of the XNA Game Studio track, for Gamefest 2007 on August 13th. Here's the rundown on what you can see:
| Time | Talk Title | Speaker |
| 09:00-09:55am | Opening day Keynote | Chris Satchell |
| 10:00-10:55am | What's New in XNA Game Studio 2.0 | Mitch Walker |
| 11:05-12:00pm | Pre-Mortem: Torpex Games' Schizoid | Jamie Fristrom & Bill Dugan (Torpex Games) |
| 1:30-2:25pm | The Costs of Managed Code: The Avoidable and the Unavoidable | Rico Mariani |
| 2:35-3:30pm | Understanding XNA Framework Performance | Shawn Hargreaves |
| 4:00-4:55pm | Networking with the XNA Framework | Mitch Walker & Shawn Hargreaves |
| 4:00-4:55pm | XNA Game Studio for Fun and Profit | Frank Savage |
*NOTE: All times are Pacific Time
We anticipate high bandwidth demand while the sessions are live, but don't despair if things are slow, we will be offering links to watch it on-demand for quite some time afterward!
Be sure to visit this link to watch the Gamefest 2007 webcasts!