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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>XNA GSE and Xbox 360's added to Assembly 07</title><link>http://blogs.msdn.com/xna/archive/2007/06/20/xna-gse-and-xbox-360-s-added-to-assembly-07.aspx</link><description>Dave Mitchell Director | XNA XNA Game Studio Express and the Demo Scene? That’s right. We’ve partnered with the Assembly 07 conference organizers who are including Xbox 360s and XNA Game Studio Express for the first time in their demos and game development</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>re: XNA GSE and Xbox 360's added to Assembly 07</title><link>http://blogs.msdn.com/xna/archive/2007/06/20/xna-gse-and-xbox-360-s-added-to-assembly-07.aspx#3446914</link><pubDate>Thu, 21 Jun 2007 21:57:53 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:3446914</guid><dc:creator>nobodyman</dc:creator><description>&lt;p&gt;Hey Dave - This is going to be really interesting. &amp;nbsp;Considering what demo scene can can accomplish with a Commodore64, it's almost scary to think about what they'll do with a 360. &amp;nbsp;I wont be surprised if we remember Assembly 07 as the birthplace of SkyNet. ;-)&lt;/p&gt;
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