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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Calling All Games!</title><link>http://blogs.msdn.com/xna/archive/2008/01/07/calling-all-games.aspx</link><description>Dave Mitchell Director | XNA We&amp;#8217;re looking for a few 2D and 3D games created using XNA Game Studio for an upcoming opportunity to showcase the great work our community has been doing since we released the tools over a year ago.&amp;#160; This could</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Geek Lectures - Things geeks should know about &amp;raquo; Blog Archive   &amp;raquo;  Calling All Games!</title><link>http://blogs.msdn.com/xna/archive/2008/01/07/calling-all-games.aspx#7020969</link><pubDate>Tue, 08 Jan 2008 01:26:15 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7020969</guid><dc:creator>Geek Lectures - Things geeks should know about » Blog Archive   »  Calling All Games!</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://geeklectures.info/2008/01/07/calling-all-games/"&gt;http://geeklectures.info/2008/01/07/calling-all-games/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Calling All Games!</title><link>http://blogs.msdn.com/xna/archive/2008/01/07/calling-all-games.aspx#7025126</link><pubDate>Tue, 08 Jan 2008 10:50:06 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7025126</guid><dc:creator>milann</dc:creator><description>&lt;p&gt;Can I send the game that I'm developing for the Dream Build Play warm-up challenge?&lt;/p&gt;
</description></item><item><title>Show Off Your Games</title><link>http://blogs.msdn.com/xna/archive/2008/01/07/calling-all-games.aspx#7026748</link><pubDate>Tue, 08 Jan 2008 13:56:22 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7026748</guid><dc:creator>XNA UK News</dc:creator><description>&lt;p&gt;Just announced on the XNA Team Blog . Microsoft are looking for games to showcase, get your game in the&lt;/p&gt;
</description></item><item><title>Calling All Games!</title><link>http://blogs.msdn.com/xna/archive/2008/01/07/calling-all-games.aspx#7040056</link><pubDate>Wed, 09 Jan 2008 16:15:33 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7040056</guid><dc:creator>Game Camp Nyheter</dc:creator><description>&lt;p&gt;Dave Mitchell (Director for XNA) posted on the XNA Team Blog requesting 2D and 3D games written in XNA&lt;/p&gt;
</description></item><item><title>re: Calling All Games!</title><link>http://blogs.msdn.com/xna/archive/2008/01/07/calling-all-games.aspx#7043736</link><pubDate>Wed, 09 Jan 2008 21:13:09 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7043736</guid><dc:creator>tharien</dc:creator><description>&lt;p&gt;It's a nice push, but what good is this program if the only exposure these games have are within the same circles over and over again. When are they going to see the marketplace? &lt;/p&gt;
</description></item><item><title>re: Calling All Games!</title><link>http://blogs.msdn.com/xna/archive/2008/01/07/calling-all-games.aspx#7066732</link><pubDate>Fri, 11 Jan 2008 06:45:50 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7066732</guid><dc:creator>hardrion</dc:creator><description>&lt;p&gt;I've made a Frogger remake with XNA and I'm wondering if this calling also includes remakes?&lt;/p&gt;
</description></item><item><title>Get your XNA game in the spotlight</title><link>http://blogs.msdn.com/xna/archive/2008/01/07/calling-all-games.aspx#7086895</link><pubDate>Sat, 12 Jan 2008 11:53:41 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7086895</guid><dc:creator>UK Academic Team Blog</dc:creator><description>&lt;p&gt;Today is a good day to achieve your 15 minutes of fame because the XNA team are looking to showcase your&lt;/p&gt;
</description></item><item><title>Get your XNA game in the spotlight</title><link>http://blogs.msdn.com/xna/archive/2008/01/07/calling-all-games.aspx#7087231</link><pubDate>Sat, 12 Jan 2008 12:26:35 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7087231</guid><dc:creator>Noticias externas</dc:creator><description>&lt;p&gt;Today is a good day to achieve your 15 minutes of fame because the XNA team are looking to showcase your&lt;/p&gt;
</description></item><item><title>Is your game ready for Fame?</title><link>http://blogs.msdn.com/xna/archive/2008/01/07/calling-all-games.aspx#7089562</link><pubDate>Sat, 12 Jan 2008 17:06:12 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7089562</guid><dc:creator>Martin Esmann's Blog</dc:creator><description>&lt;p&gt;Dave Mitchell and the XNA Team are looking for the best games build using XNA . Submit your game before&lt;/p&gt;
</description></item><item><title>Is your game ready for Fame?</title><link>http://blogs.msdn.com/xna/archive/2008/01/07/calling-all-games.aspx#7089681</link><pubDate>Sat, 12 Jan 2008 17:34:28 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7089681</guid><dc:creator>Noticias externas</dc:creator><description>&lt;p&gt;Dave Mitchell and the XNA Team are looking for the best games build using XNA . Submit your game before&lt;/p&gt;
</description></item><item><title>Microsoft GDC Keynote To Show Off XNA?</title><link>http://blogs.msdn.com/xna/archive/2008/01/07/calling-all-games.aspx#7141646</link><pubDate>Thu, 17 Jan 2008 16:20:51 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7141646</guid><dc:creator>Kotaku</dc:creator><description>&lt;p&gt;So Microsoft are giving a keynote at GDC next month. We know it'll have something to do with Xbox Live. And it's future. But what, exactly? The give-away's in the session's title: &amp;quot;A Future Wide Open: Unleashing the Creative Community&amp;quot;....&lt;/p&gt;
</description></item><item><title>SBARG! - Calling all games</title><link>http://blogs.msdn.com/xna/archive/2008/01/07/calling-all-games.aspx#7160590</link><pubDate>Sat, 19 Jan 2008 14:36:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7160590</guid><dc:creator>conkerjoe</dc:creator><description>&lt;p&gt;Seloc and myself have been working on an RTS called SBARG!. It uses the CreamX engine mentioned in previous&lt;/p&gt;
</description></item><item><title>re: Calling All Games!</title><link>http://blogs.msdn.com/xna/archive/2008/01/07/calling-all-games.aspx#8559678</link><pubDate>Thu, 29 May 2008 21:55:19 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8559678</guid><dc:creator>Virtual</dc:creator><description>&lt;p&gt;SBARG! - Graphics are pretty attractive...&lt;/p&gt;
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