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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>The XNA Framework Content Pipeline</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx</link><description>So we've talked about XNA Game Studio Express, and just the other day Mitch posted all about the XNA Framework that XNA Game Studio Express uses. Let's talk about another piece of the XNA Game Studio Express product—namely, the XNA Framework Content Pipeline.</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>Not just about the code!</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#730181</link><pubDate>Tue, 29 Aug 2006 19:18:46 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:730181</guid><dc:creator>Michael Klucher's XNA Blog</dc:creator><description>While it took a little longer then I expected I've finally got around to putting an article up about...</description></item><item><title>re: The XNA Framework Content Pipeline</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#730237</link><pubDate>Tue, 29 Aug 2006 19:55:01 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:730237</guid><dc:creator>ajmiles</dc:creator><description>Thanks for that, I look forward to the beta (tomorrow?). The images/charts in the article don't show up yet, just in case you weren't aware.&lt;br&gt;&lt;br&gt;Thanks again,&lt;br&gt;&lt;br&gt;Adam Miles</description></item><item><title>Showing off the Content Pipeline is teasing us</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#730314</link><pubDate>Tue, 29 Aug 2006 20:46:12 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:730314</guid><dc:creator>Gregory Wurm's Blog</dc:creator><description>Video goodness, on the XNA Team Blog they have a news post going in to a lot of detail about the Content...</description></item><item><title>re: The XNA Framework Content Pipeline</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#730353</link><pubDate>Tue, 29 Aug 2006 21:09:42 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:730353</guid><dc:creator>JoelMartinez</dc:creator><description>not sure if it was just me, but the video stream had no audio.&lt;br&gt;&lt;br&gt;Either way, this sounds absolutely awesome! &amp;nbsp;I have to admit that a few of my previous projects have stalled when it comes to getting content into the game. &amp;nbsp;This should greatly help to ease that hump :-D</description></item><item><title>re: The XNA Framework Content Pipeline</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#730360</link><pubDate>Tue, 29 Aug 2006 21:17:02 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:730360</guid><dc:creator>Michael Klucher</dc:creator><description>It should have audio, you might need to turn things up as it's a bit on the soft side.</description></item><item><title>XNA Framework Content Pipeline </title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#730465</link><pubDate>Tue, 29 Aug 2006 22:25:40 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:730465</guid><dc:creator>XNA Diaries</dc:creator><description>Michael&amp;amp;amp;nbsp;(another PM on the XNA team) has followed Mitch's lead and bypassed&amp;amp;amp;nbsp;his blog to add...</description></item><item><title>gamedevnews  &amp;raquo; Blog Archive   &amp;raquo; The XNA Framework Content Pipeline</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#730550</link><pubDate>Tue, 29 Aug 2006 23:23:29 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:730550</guid><dc:creator>gamedevnews  » Blog Archive   » The XNA Framework Content Pipeline</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://www.gamedevnews.com/?p=76"&gt;http://www.gamedevnews.com/?p=76&lt;/a&gt;</description></item><item><title>mind for war  &amp;raquo; Blog Archive   &amp;raquo; It&amp;#8217;s Here!</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#732109</link><pubDate>Wed, 30 Aug 2006 20:22:50 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:732109</guid><dc:creator>mind for war  » Blog Archive   » It’s Here!</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://mindforwar.com/2006/08/30/its-here/"&gt;http://mindforwar.com/2006/08/30/its-here/&lt;/a&gt;</description></item><item><title>XNA Beta Released</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#732143</link><pubDate>Wed, 30 Aug 2006 20:40:33 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:732143</guid><dc:creator>Studio711.com - Ben Martens</dc:creator><description>If you were intrigued by the XNA post a while back, you may want to check out the XNA website today as...</description></item><item><title>XNA Studio Express Beta now available</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#732179</link><pubDate>Wed, 30 Aug 2006 21:10:29 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:732179</guid><dc:creator>Robert Burke's Weblog</dc:creator><description>I just got word (through my free subscription to the Connect program) that XNA Game Studio Express Beta...</description></item><item><title>Finally!</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#732245</link><pubDate>Wed, 30 Aug 2006 22:01:13 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:732245</guid><dc:creator>while(availableTime&gt;0) {</dc:creator><description>Finally the XNA Team released the XNA Game Studio Express for download. If you do enjoy games you are...</description></item><item><title>Quick Tips for XNA Beta 1 (aka My Own XNA FAQ)</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#732972</link><pubDate>Thu, 31 Aug 2006 09:08:41 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:732972</guid><dc:creator>abi.exDream.com - Benjamin Nitschke's Blog</dc:creator><description /></item><item><title>' + title + ' - ' + basename(imgurl) + '(' + w + 'x' + h +')</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#732995</link><pubDate>Thu, 31 Aug 2006 09:24:27 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:732995</guid><dc:creator>' + title + ' - ' + basename(imgurl) + '(' + w + 'x' + h +')</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://www.5ang1ou.com/2006/08/30/xna-game-studio-express-%e5%87%ba%e5%95%a6/"&gt;http://www.5ang1ou.com/2006/08/30/xna-game-studio-express-%e5%87%ba%e5%95%a6/&lt;/a&gt;</description></item><item><title>Benjamin Watt - Shiny happy person  &amp;raquo; Blog Archive   &amp;raquo; XNA: Warrior Princess</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#733326</link><pubDate>Thu, 31 Aug 2006 14:15:08 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:733326</guid><dc:creator>Benjamin Watt - Shiny happy person  » Blog Archive   » XNA: Warrior Princess</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://www.benwatt.net/blog/2006/08/31/xna-warrior-princess/"&gt;http://www.benwatt.net/blog/2006/08/31/xna-warrior-princess/&lt;/a&gt;</description></item><item><title>Sharky&amp;#8217;s Blog  &amp;raquo; Blog Archive   &amp;raquo; Using .x (DirectX) meshes with the XNA Framework (GSE Beta 1)</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#743244</link><pubDate>Wed, 06 Sep 2006 23:54:09 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:743244</guid><dc:creator>Sharky’s Blog  » Blog Archive   » Using .x (DirectX) meshes with the XNA Framework (GSE Beta 1)</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://sharky.bluecog.co.nz/?p=52"&gt;http://sharky.bluecog.co.nz/?p=52&lt;/a&gt;</description></item><item><title>The XNA Framework Content Pipeline[翻译]</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#760050</link><pubDate>Mon, 18 Sep 2006 05:25:56 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:760050</guid><dc:creator>微软Xna非官方中文站</dc:creator><description /></item><item><title>handcircus  &amp;raquo; Blog Archive   &amp;raquo; XNA Game Studio Express</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#760504</link><pubDate>Mon, 18 Sep 2006 12:54:07 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:760504</guid><dc:creator>handcircus  » Blog Archive   » XNA Game Studio Express</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://www.handcircus.com/2006/09/18/xna-game-studio-express/"&gt;http://www.handcircus.com/2006/09/18/xna-game-studio-express/&lt;/a&gt;</description></item><item><title>Sharky&amp;#8217;s Blog  &amp;raquo; Blog Archive   &amp;raquo; Great info on the Garbage Collector, game development and the XNA &amp;quot;Content Pipeline&amp;quot;.</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#771151</link><pubDate>Tue, 26 Sep 2006 00:07:15 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:771151</guid><dc:creator>Sharky’s Blog  » Blog Archive   » Great info on the Garbage Collector, game development and the XNA "Content Pipeline".</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://sharky.bluecog.co.nz/?p=68"&gt;http://sharky.bluecog.co.nz/?p=68&lt;/a&gt;</description></item><item><title>Software you use for creating content.</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#826614</link><pubDate>Sun, 15 Oct 2006 00:03:17 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:826614</guid><dc:creator>XNA Team Blog</dc:creator><description>&lt;p&gt;When creating a game you have a lot of choices, not just in the creative decisions you make but in the&lt;/p&gt;
</description></item><item><title>Software you use for creating content.</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#826627</link><pubDate>Sun, 15 Oct 2006 00:05:26 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:826627</guid><dc:creator>Michael Klucher's XNA Blog</dc:creator><description>&lt;p&gt;When creating a game you have a lot of choices, not just in the creative decisions you make but in the&lt;/p&gt;
</description></item><item><title>Sharky&amp;#8217;s Blog  &amp;raquo; Blog Archive   &amp;raquo; XNA Game Studio Express Beta 2 - COMING SOON!!!</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#905077</link><pubDate>Tue, 31 Oct 2006 03:30:27 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:905077</guid><dc:creator>Sharky’s Blog  » Blog Archive   » XNA Game Studio Express Beta 2 - COMING SOON!!!</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://sharky.bluecog.co.nz/?p=88"&gt;http://sharky.bluecog.co.nz/?p=88&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>Where's the content?</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#1267920</link><pubDate>Tue, 12 Dec 2006 21:25:41 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1267920</guid><dc:creator>JoeN's Blog</dc:creator><description>&lt;p&gt;As a programmer I can understand code but I have little/no artistic talent. One of the key things we&lt;/p&gt;
</description></item><item><title>The XNA Framework Content Pipeline</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#1505535</link><pubDate>Mon, 22 Jan 2007 05:15:46 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1505535</guid><dc:creator>sguthery</dc:creator><description>&lt;p&gt;I've got an .fbx that has its UV mapping in a single .jpg and I can't seem to get the mapping to be processed by XNA. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;Any suggestions?&lt;/p&gt;
&lt;p&gt;Cheers, Scott&lt;/p&gt;
&lt;p&gt;P.S. The file is warlock.zip over on Turbo Squid.&lt;/p&gt;
</description></item><item><title>How i can use resurses dynamically ?</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#1791358</link><pubDate>Sat, 03 Mar 2007 03:19:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1791358</guid><dc:creator>alex_4x</dc:creator><description>&lt;p&gt;How much I understand &amp;quot;Framework Content Pipeline&amp;quot; inserts resources into the compiled .exe file.&lt;/p&gt;
&lt;p&gt;as it is necessary to work with &amp;quot;FCP&amp;quot; that loading resources dynamically, for example at change of a game level?&lt;/p&gt;
</description></item><item><title>XNA 101 Parte 2</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#1976439</link><pubDate>Wed, 28 Mar 2007 16:53:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:1976439</guid><dc:creator>XNA</dc:creator><description>&lt;p&gt;Na primeira parte desta sequ&amp;#234;ncia de mensagens disse que, em tempo de compila&amp;#231;&amp;#227;o, os v&amp;#225;rios conte&amp;#250;dos&lt;/p&gt;
</description></item><item><title>Womens Discount Perfume &amp;raquo; Not cheap perfumes but still interesting&amp;#8230;</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#5787092</link><pubDate>Wed, 31 Oct 2007 01:25:53 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5787092</guid><dc:creator>Womens Discount Perfume » Not cheap perfumes but still interesting…</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://discount-perfume-hq.com/?p=1907"&gt;http://discount-perfume-hq.com/?p=1907&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>Womens Discount Perfume &amp;raquo; Not perfume on line but still interesting&amp;#8230;</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#5799340</link><pubDate>Wed, 31 Oct 2007 17:47:04 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:5799340</guid><dc:creator>Womens Discount Perfume » Not perfume on line but still interesting…</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://discount-perfume-hq.com/?p=2807"&gt;http://discount-perfume-hq.com/?p=2807&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>Useful Content Pipeline Links</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#7724487</link><pubDate>Sat, 16 Feb 2008 02:30:47 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7724487</guid><dc:creator>Cornflower Blue</dc:creator><description>&lt;p&gt;As I wrote the other day, I'd like to help out people that are having trouble understanding the content&lt;/p&gt;
</description></item><item><title>Useful Content Pipeline Links</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#7724995</link><pubDate>Sat, 16 Feb 2008 03:05:06 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7724995</guid><dc:creator>Noticias externas</dc:creator><description>&lt;p&gt;As I wrote the other day, I&amp;amp;#39;d like to help out people that are having trouble understanding the content&lt;/p&gt;
</description></item><item><title>Upgrading the Blog.</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#9464496</link><pubDate>Sun, 08 Mar 2009 00:24:09 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9464496</guid><dc:creator>Michael Klucher’s Blog</dc:creator><description>&lt;p&gt;Our blog system just got an upgrade today! There's a new theme system so I changed over to something I really liked. I'm going to look at customizing it a bit over the next few weeks, try to make it look a bit less canned. As I start getting more free&lt;/p&gt;
</description></item><item><title>Software you use for creating content.</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#9464501</link><pubDate>Sun, 08 Mar 2009 00:27:08 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9464501</guid><dc:creator>Michael Klucher’s Blog</dc:creator><description>&lt;p&gt;When creating a game you have a lot of choices, not just in the creative decisions you make but in the tools that you use to build your game. As we wind-down the development phase of the XNA Framework Content Pipeline and move on to testing it for stability,&lt;/p&gt;
</description></item><item><title>Felipe Aron &amp;raquo; Links interessantes para estudo</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#9627946</link><pubDate>Tue, 19 May 2009 17:00:46 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9627946</guid><dc:creator>Felipe Aron &amp;raquo; Links interessantes para estudo</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.felipearon.com.br/?p=70"&gt;http://www.felipearon.com.br/?p=70&lt;/a&gt;&lt;/p&gt;
</description></item><item><title> XNA Team Blog The XNA Framework Content Pipeline | Shed Kits</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#9729257</link><pubDate>Fri, 12 Jun 2009 06:20:40 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9729257</guid><dc:creator> XNA Team Blog The XNA Framework Content Pipeline | Shed Kits</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://backyardshed.info/story.php?title=xna-team-blog-the-xna-framework-content-pipeline"&gt;http://backyardshed.info/story.php?title=xna-team-blog-the-xna-framework-content-pipeline&lt;/a&gt;&lt;/p&gt;
</description></item><item><title> XNA Team Blog The XNA Framework Content Pipeline | storage bench</title><link>http://blogs.msdn.com/xna/archive/2006/08/29/730168.aspx#9783070</link><pubDate>Fri, 19 Jun 2009 11:26:09 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9783070</guid><dc:creator> XNA Team Blog The XNA Framework Content Pipeline | storage bench</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://thestoragebench.info/story.php?id=8241"&gt;http://thestoragebench.info/story.php?id=8241&lt;/a&gt;&lt;/p&gt;
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