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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Game Components Demo</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx</link><description>During my Creating Games with the XNA Framework session at Gamefest, I did a demo about the component model of the XNA Framework. I thought some of you who didn’t get a chance to attend Gamefest might find it interesting so I made a recording of the demo.</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61025.2)</generator><item><title>re: Game Components Demo</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#734247</link><pubDate>Fri, 01 Sep 2006 00:55:56 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:734247</guid><dc:creator>esmour</dc:creator><description>I am new to game development and it seems to me that this will ease the game making prosess for beginners and still alow you to have the functionality you would expect from any commercial application. &amp;nbsp;I can't wait to test it out :)</description></item><item><title>Game Compontents Demo Video</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#735267</link><pubDate>Fri, 01 Sep 2006 16:44:05 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:735267</guid><dc:creator>XBOX 360 Homebrew</dc:creator><description> &amp;nbsp;The XNA Team Blog has posted a video demonstrating XNA Game Compontents. This was demo'd at GameFest...</description></item><item><title>re: Game Components Demo</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#735593</link><pubDate>Fri, 01 Sep 2006 20:45:18 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:735593</guid><dc:creator>mrMikael</dc:creator><description>Hi,&lt;br&gt;&lt;br&gt;This session was very interesting, but were can i look closer in the code (wee can I download it?).</description></item><item><title>gamedevnews  &amp;raquo; Blog Archive   &amp;raquo; XNA Video Tutorials and Guides</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#735702</link><pubDate>Fri, 01 Sep 2006 21:56:08 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:735702</guid><dc:creator>gamedevnews  » Blog Archive   » XNA Video Tutorials and Guides</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://www.gamedevnews.com/?p=93"&gt;http://www.gamedevnews.com/?p=93&lt;/a&gt;</description></item><item><title>re: Game Components Demo</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#735858</link><pubDate>Sat, 02 Sep 2006 00:27:54 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:735858</guid><dc:creator>Dataman</dc:creator><description>Would like to see the code as well.&lt;br&gt;For a lot of a problems we're seeing on the boards, these drop in components should solve a lot of problems.</description></item><item><title>XNA Express released, Components Explained</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#735923</link><pubDate>Sat, 02 Sep 2006 01:30:45 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:735923</guid><dc:creator>gclassy.com : Gregory (Gus) Class's Media Technology Blog</dc:creator><description>This is slightly old news but I figured I'd mention it because I'm very excited about it:&lt;br&gt;The XNA Express...</description></item><item><title>Game Component Demo Is Up</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#736008</link><pubDate>Sat, 02 Sep 2006 03:13:27 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:736008</guid><dc:creator>Mitch Walker</dc:creator><description>I put my video for the Game Component demo up on the XNA Team Blog and forgot to mention it here.&amp;amp;amp;nbsp;...</description></item><item><title>re: Game Components Demo</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#736687</link><pubDate>Sat, 02 Sep 2006 17:08:23 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:736687</guid><dc:creator>shinji</dc:creator><description>It's a great demo! Can you share the source code with us?&lt;br&gt;tks!&lt;br&gt;</description></item><item><title>re: Game Components Demo</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#736997</link><pubDate>Sat, 02 Sep 2006 22:51:07 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:736997</guid><dc:creator>ktg</dc:creator><description>Great Stuff, please share the code with us. thanks</description></item><item><title>re: Game Components Demo</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#738495</link><pubDate>Mon, 04 Sep 2006 00:36:30 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:738495</guid><dc:creator>Gronker</dc:creator><description>Mitch,&lt;br&gt;&lt;br&gt;Absolutely great demo. &amp;nbsp;Can't wait for you to post the source for the components. &amp;nbsp;That will be very helpful. &amp;nbsp;I'm having a hard time finding information on exactly what a component consists of and how to export them.</description></item><item><title>re: Game Components Demo</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#740074</link><pubDate>Tue, 05 Sep 2006 00:10:22 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:740074</guid><dc:creator>tachikaze</dc:creator><description>Wow. We've certainly come along way from the toolchain I learned 3D on: MS-DOS 6 + Pharlap, Brief.exe, the Watcom C++ compiler, and a proprietary 3D API. &lt;br&gt;&lt;br&gt;Over the past 20-odd years I've had a love/hate relationship with Microsoft (eg. loved Microsoft Decathlon, the CP/M card for the Apple II, etc) but what floors me is that this XNA initiative is simply *everything* Microsoft has gotten right over the past 10+ years: NT4/5, MSVC, DirectX, C#, and the Xbox 360 all rolled up in one sweet, sweet package.&lt;br&gt;&lt;br&gt;Having learned 3D the hard way, I can see that Microsoft is years ahead of everyone else right now with this package of technologies. I had hopes that Sony would do something interesting with Java &amp;amp; OpenGL ES, but now, I think I've found my dream platform.&lt;br&gt;&lt;br&gt;Keep up the good work!</description></item><item><title>XNA Component - 2d Background and Drawing Components</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#741033</link><pubDate>Tue, 05 Sep 2006 15:32:44 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:741033</guid><dc:creator>Mykre's Space</dc:creator><description>Well I finally got to sit down and play with XNA. One of the things I have been doing a lot with MDX</description></item><item><title>   On Business TalentFrom the recent edition of Ad Age, here -- 
Centplus Tech</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#742391</link><pubDate>Wed, 06 Sep 2006 10:59:47 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:742391</guid><dc:creator>   On Business TalentFrom the recent edition of Ad Age, here -- 
Centplus Tech</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://www.centplus.com/on-business-talentfrom-the-recent-edition-of-ad-age-here/"&gt;http://www.centplus.com/on-business-talentfrom-the-recent-edition-of-ad-age-here/&lt;/a&gt;</description></item><item><title>Ponder This  &amp;raquo; Blog Archive   &amp;raquo; Weekend Roundup</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#744603</link><pubDate>Thu, 07 Sep 2006 19:08:39 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:744603</guid><dc:creator>Ponder This  » Blog Archive   » Weekend Roundup</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://joran.omark.org/?p=11"&gt;http://joran.omark.org/?p=11&lt;/a&gt;</description></item><item><title>The XNA Game Components Demo Rocks!</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#747930</link><pubDate>Sat, 09 Sep 2006 19:51:10 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:747930</guid><dc:creator>matt.griffith</dc:creator><description /></item><item><title>XNA Links - 09/09/2006</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#748268</link><pubDate>Sun, 10 Sep 2006 04:58:15 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:748268</guid><dc:creator>Mickey Gousset</dc:creator><description>Mitch Walker over at the XNA Team Blog has posted a demo he did on the component model of the XNA Framework....</description></item><item><title>Microsoft XNA &amp;laquo; gamba</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#754818</link><pubDate>Fri, 15 Sep 2006 01:29:16 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:754818</guid><dc:creator>Microsoft XNA « gamba</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://gamba.wordpress.com/2006/09/14/microsoft-xna/"&gt;http://gamba.wordpress.com/2006/09/14/microsoft-xna/&lt;/a&gt;</description></item><item><title>re: Game Components Demo</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#4057958</link><pubDate>Thu, 26 Jul 2007 10:34:38 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:4057958</guid><dc:creator>tomoprime</dc:creator><description>&lt;p&gt;Hi can include a demo on how to load the designer and how to add the items within the ToolBox ? All I get is the default Windows components. Where can we download your demo ? &lt;/p&gt;
&lt;p&gt;I tried making my own components but don't know how startup the designer window yada yada&lt;/p&gt;
</description></item><item><title>Software Information &amp;raquo; Mitch Walker</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#7229255</link><pubDate>Fri, 25 Jan 2008 02:54:31 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:7229255</guid><dc:creator>Software Information » Mitch Walker</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://softwareinformation.247blogging.info/mitch-walker/"&gt;http://softwareinformation.247blogging.info/mitch-walker/&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Game Components Demo</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#8073787</link><pubDate>Thu, 06 Mar 2008 19:37:21 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8073787</guid><dc:creator>DragonWolf</dc:creator><description>&lt;p&gt;How do you get the designer view up? I'm using Visual Studio 2005 Team Edition but can't seem to get the designer up.&lt;/p&gt;
</description></item><item><title>XNA Component - 2d Background and Drawing Components </title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#8483552</link><pubDate>Sat, 10 May 2008 08:48:11 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8483552</guid><dc:creator>Virtual Realm</dc:creator><description>&lt;p&gt;Well I finally got to sit down and play with XNA. One of the things I have been doing a lot with MDX is playing around with 2D, so I thought a good start would be to play and convert the code that I already have. The first thing I needed to make the transfer&lt;/p&gt;
</description></item><item><title>re: Game Components Demo</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#8870801</link><pubDate>Sat, 16 Aug 2008 00:42:24 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8870801</guid><dc:creator>zman</dc:creator><description>&lt;p&gt;Note that this demo uses a BETA of Game Studio Express 1.0 and the drag and drop of components never made it as a released feature.&lt;/p&gt;
</description></item><item><title> XNA Team Blog Game Components Demo | internet marketing tools</title><link>http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx#9758705</link><pubDate>Tue, 16 Jun 2009 08:14:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9758705</guid><dc:creator> XNA Team Blog Game Components Demo | internet marketing tools</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://einternetmarketingtools.info/story.php?id=22402"&gt;http://einternetmarketingtools.info/story.php?id=22402&lt;/a&gt;&lt;/p&gt;
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