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  • Blog Post: Academic papers for presentation at the 3rd Annual Microsoft Academic Days Conference on Game Development

    15 papers were selected from 60 submissions for presentation at the 3rd Annual Microsoft Academic Days Conference on Game Development (February 28-March 3, 2008) : Title: Game2Learn: Improving the motivation of CS1 students Authors Tiffany Barnes, Heather Richter Title: Game Design and Development Students...
  • Blog Post: 3rd Annual Microsoft Academic Days Conference on Game Development

    The 3rd Annual Microsoft Academic Days Conference on Game Development (GDCSE'08) - February 28-March 3, 2008 aboard the Celebrity Century Cruise Ship is expected to attract ~400 of the top research and teaching faculty in Computer Science, with an interest in gaming advances, from around the world. The...
  • Blog Post: XNA Game Studio 2.0 Beta Available!

    Man, I disappear for a few days and all the excitement happens! Not only did Microsoft ship Visual Studio 2008 and .Net 3.5 Monday , but the XNA team also released the Game Studio 2.0 Beta!! If you want to try it out, you can download it here and see the cool new integration with Visual Studio 2005 ...
  • Blog Post: XNA Game Studio 2.0 Beta Available!

    Man, I disappear for a few days and all the excitement happens! Not only did Microsoft ship Visual Studio 2008 and .Net 3.5 Monday , but the XNA team also released the Game Studio 2.0 Beta!! If you want to try it out, you can download it here and see the cool new integration with Visual Studio 2005 ...
  • Blog Post: XNA Game Studio 2.0 Beta Released

    There's now a beta available of the next release of XNA Game Studio: XNA Game Studio 2.0 (Beta) The Beta release of XNA Game Studio 2.0 is now available for you to download! Simply select whether you’re new to XNA Game Studio or an existing XNA Game Studio Express user, and follow the instructions to...
  • Blog Post: GameDev Day '07 Boston - XNA, Gaming, and Game Development

    Like games? Wonder how they're made? Want to know how to make them yourself? Come to GameDev Day '07 , a free event being hosted at Harvard University on December 1st, sponsored by Microsoft in association with the Harvard Interactive Media Group ( HIMG ). The Details What: GameDev Day '07 Boston Who...
  • Blog Post: [PL] Assasin's Creed, różnice pomiędzy Xbox 360 a Playstation 3

    Na poniższej stronie możecie obejrzeć filmik pokazujący różnicę pomiędzy wersjami gry Assasin's Creed na obie wymienione w tytule konsole: http://www.gametrailers.com/player/28005.html?ref=embedfeat Bez sensu się spierać, gdzie ta gra działa lepiej. W końcu to ta sama gra i przyjemność rozrywki jest...
  • Blog Post: Your way, Your play, XNA: Modify a 2D Game in 10 minutes

    Introduction to Gaming: Modify your first 2D Game using XNA Games Studio Express. I walk you through some of the key gaming concepts and then add in Collision Detection and Score Keeping to the game. Resources: - Original 2D Project - XNA Creators Club - XNA Team Blog - TorqueX...
  • Blog Post: [PL] Wiedźmin.. ponownie

    Po moim ostatnim poście na temat Wiedzmina można było bardzo luźno wywnioskować, że Wiedzmin sam w sobie mi się nie podoba. Bardzo błędny wniosek. Ja po prostu nie tyle zdałem sobie sprawę, że mój komputer się zestarzał , co na siłe się utwierdzałem lub szukałem jakiejś wirtualnej iluzji, że może być...
  • Blog Post: XNA Games Studio Express Events in Sydney and Melbourne this week

    A couple of great XNA Games Studio Express events this week in the MS offices in Sydney and Melbourne, presented by Pete Isensee , director of the Microsoft XNA Developer Connection (XDC). Who should attend? XNA (Game Studio Express) users Game development/design enthusiasts/students Professional game...
  • Blog Post: [PL] Coś dla miłośników Halo

    Na konferencji SOA wędrując po labiryncie budynków kampusu odkryłem fajną wystawę z makietami z gry Halo. Cyknąłem parę zdjęć, miłośnikom gry powinny się spodobać:
  • Blog Post: [PL] Xbox ponownie - wiecie, że są gry region free?

    Okay, Ponownie nawiążę trochę to mojej wizyty w Stanach oraz w miarę świeżo zakupionego Xbox'a. Jako referencję ponownie podam zaprzyjaźnioną Polygamię. Kazdy z nas wie, że gry na konsole czy filmy i różne inne media być może także też są regionalizowane. Nie wspominając o tym, że USy mają NTSC a my...
  • Blog Post: YeahTrivia: Creating a Trivia Server/Client with WPF and WCF

    In this article I'll take you along for the ride as I attack the learning curve required to create a fun, interactive application using both the Microsoft Windows Presentation Foundation (WPF) and the Windows Communication Foundation (WCF). Afterwards, you'll have a flexible trivia client/server game...
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