The goal of this site is to put relevant and applicable tools and information at the fingertips
With this blog we want to inform you on our latest initiatives.
Enjoy reading and stay tuned!
Today Microsoft launched a update to its amazing SkyDrive services, the updates include speed boosts, a revamped UI, and improvements to photo viewing.
SkyDrive is a service bundled into Microsoft Live services which all UK Academic receive for free if they provide the Microsoft Live@edu services.
Windows Live enables you to do the things that are important to you, such as staying connected with all your friends. Read your friends’ status messages with the “What’s New” feed, or chat with them using Windows Live Messenger online, on your desktop, or via mobile. Windows Live includes Photo Gallery, SkyDrive, Windows Live Messenger, Movie Maker, and more. It’s the place where you can share photos, files, e-mail, and socialize with friends.
The latest version is a update to the SkyDrive services which is now almost four-year-old service has cut wait time on actions like clicking folders, from six to nine seconds down to 100 to 300 milliseconds.
The updated software also features H.264 video playback, a navigation system and a single view for files, docs, and photos.
A video tour of its SkyDrive cloud based services below. For tips on using SkyDrive more effectively click here
Microsoft is committed to higher learning, and Windows Embedded delivers one of the best sets of embedded technology and resources to the academic field. Windows Embedded offers the opportunity to take advantage of the career potential that goes along with the current growth of the embedded market and provides a platform for exposure to embedded systems.
The Windows Embedded Academic program provides professors and students access to the Windows Embedded CE and Windows Embedded Standard operating systems.
Check out the Embedded Suggested resources from Faculty Connection here:
Additionally check out the Windows Embedded Academic Program site: http://www.microsoft.com/windowsembedded/en-us/evaluate/windows-embedded-academic-programs.aspx
What Dare is...
Dare to be Digital is a video games development competition for extremely talented students at Universities and Colleges of Art. Teams of 5 students, usually a mix of artists, programmers and audio, assemble at Abertay University for 9 weeks during June to August to develop a prototype video game, receiving mentoring from industry.
At the end of the competition, the prototypes are displayed at talent showcasing event Dare ProtoPlay. The general public and industry experts get to play and vote for the games. At the Dare awards ceremony, three prizes of £2500 will be awarded to the three highest scoring teams based on the criteria of innovation and creativity, market potential and use of technology (none of the three will be specifically attributed to any particular criterion). Seven months later the winning teams attend the BAFTA Video Games Awards to compete for the coveted "Ones to Watch Award".
Microsoft is proud to be an official sponsor for the provision of Windows Phone 7 and Microsoft Kinect
In this blog I want to focus on the Windows Phone Teams a further blog will be written about the Kinect team
The Windows Teams are:
Team Rebel Donut @Rebel_Donut
Dare blog: http://www.daretobedigital.com/team-information-2011/team.php?idTeam=1315&year=2011
Team Tea and Techno @TandTechno
Dare blog: http://www.daretobedigital.com/team-information-2011/team.php?year=2011&idTeam=1435
Here are the benefits for students taking part:
Want to know more
Simply visit http://www.daretobedigital.com/
To download software from the Faculty Connection site or to access faculty only material in the Faculty Connection Resource Center a faculty member will need to become verified. What this means is the person will need to submit proof they are a faculty member and not a student.
There are two options to accomplish this:
If you try to download software or faculty only material you will see a Get Verified Now! button.
As you follow the process they will get to a screen that allows you to either enter the Personal Invitation Code or click the Manual Verification link. (See screen shot below.)
So if your a UK academic and interested in faculty only material contact us via the Faculty Connection Linkedin Group and simply ask for a Personal Invitation Code.
Data collection and analysis, as well as information authoring, publishing, and preservation, are essential components of an academic’s daily work. The following resources have been developed to help assist you with these tasks.
Microsoft Tools and Resources
Collect Data, Research, and Analyze
Publish and Disseminate
Store, Archive, and Preserve
Papers on STEM
This morning Microsoft UK are holding a special event for the UK Academic community on the Kinect for Windows SDK! Its been an awesome day so far and.. I will be blogging more about todays event and presentations.
Kinect SDK Beta Launch Content
Microsoft has produced over 4 hours of Channel9 Live content that includes developer talks, demos from Code Camp. For those of you whom were unable to attend todays event you can watch the Kinect for Windows SDK launch at channel9.msdn.com/events where you can download all the sessions and slides.24 hours prior to the event hosted a Code Camp with 30+ students, pro devs, hackers and enthusiasts who all built projects on top of Kinect.
Coding4Fun’s Kinect Project Gallery !
A handy developer API for things like converting a byte array to a bitmap for Windows Forms and WPF or getting the distance of a particular pixel in one line of code.
Kinect for Windows SDK VB Samples
All of the SDK samples have now been ported over to Visual Basic Express
Brian Peek built an awesome Windows cursor that includes click and click/drag support
A fun, Metro-esque designed paint with your hands app (Drawing the word “cool” with a “caffeinated” apperance) from Evan Lang and Laurent Bugnion.
Clint’s awesome Kinect-enabled drivable Lounge chair!
Kinect for Windows SDK Quickstarts
Six short and sweet demo heavy videos showing how to use the Kinect for Windows SDK
Installing and using the Kinect Sensor
Setting up your Development Environment
Working with Depth Data
Skeletal Tracking Fundamentals
Quickstart Samples Download
Other Interesting examples and links
Kinect Beta Launch Live Event
Kinect Beta Launch On-Demand Sessions
Coding4Fun Kinect Project Gallery
Kinect Project Post - Welcome Post
Kinect Project Post - Kinect SDK Beta Now Available
Kinect Project Post - Light Saber project
To help explain Microsoft Azure offering please view the following short overview video below
For more information on Microsoft Cloud services see http://www.microsoft.com/en-gb/cloud/developer/default.aspx?WT.srch=1
Check out the following blogs
Simon May is an IT Professional Evangelist in the UK for Microsoft. His focus in on Microsoft Windows and Microsoft cloud technologies - http://blogs.technet.com/b/simonmay/
Steve Plank, or "Planky" as he is more usually known, works for Microsoft in the UK's Developer and Platforms group. His focus is on Microsoft's cloud technologies such as office 365 but especially Windows Azure - http://blogs.msdn.com/b/plankytronixx/
The SDK now available for free from Microsoft Research. The SDK includes not only drivers but also APIs, device interfaces, installer documents and resource materials. It’s another exciting milestone for a technology that has captured the imagination of millions, and has become the fastest selling computer electronics device of all time.
With the release of the SDK today, we’re looking forward to another wave of creativity from academic researchers community in the UK.
As part of the Channel9 Launch event, Microsoft has been holding a Code Camp where a select group of software developers were challenged to test the limits of their imaginations and show what they could do with audio technology, skeletal tracking system application programming interfaces and direct control of the Kinect sensor. Channel 9 is broadcasting live today, highlighting some of these amazing applications as well as providing in depth sessions on how to program on Windows using the SDK.
The beta SDK is only the beginning! Microsoft’s vision of the natural user interface is that interactions between people and computers will ultimately become invisible, computers will understand gestures, voice commands and respond to facial expressions.
As Craig Mundie, Microsoft’s chief research and strategy officer, said – “As breakthrough technologies like these reach scale, the resulting creativity and invention will open up a whole new world of possibilities for computing.” There is more to come, including a commercial SDK that is geared toward enabling independent software vendors (ISV’s) and businesses to develop commercial applications.
We look forward to seeing what’s next with Kinect and getting your feedback and input so if your a UK academic we would love to hear from you.
Those interested in the SDK will find community resources, general information and download links at http://research.microsoft.com/kinectsdk.
Have you thought about a HPC resource built on Windows Technology?
For the past 30 years, the University of Southampton has been a leader in high performance computing (HPC). As computational research expanded beyond the fields that traditionally use it, demand grew for a user-friendly HPC interface. Well last year the University of Southampton responded by partnering with Microsoft and Netapp to create a Windows based system that is rated among the 100 fastest supercomputers in the world.
For more details of this case study click here and for more case studies of Microsoft technologies visit http://www.microsoft.com/casestudies
Amazing story of the power of the Imagine Cup. This months Microsoft Health Tech Today
We are excited to announce this week’s episode of Health Tech Today, features a country winner of the 2011 Imagine Cup Windows Phone 7 competition with Lifelens from a team of students from UCLA, University of California, Davis, Harvard and the University of Central Florida.
Lifelens was designed in less than six months, this app came out of as the U.S.A winning entry to Imagine Cup 2011 Windows Phone 7 Application competition. Lifelens is a revolutionary new mobile app to detect malarial parasites.
This demonstrates the power and exposure of the Imagine Cup and how the Imagine Cup is an exciting opportunity for the academic community, with the power and exposure of showcasing a student application on the frontier of mobile medicine.