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Posted By J.T. KimbellProgram Manager
A lot of our summer interns are wrapping up their experiences here at Microsoft, so you’ll be seeing several more of these posts in the next few weeks. In this post Arijit Choudhury, an SDE intern, tells you about his experience and work this summer.
Getting a chance to work as a Software Development Engineer (SDE) intern at Microsoft is my very own ‘What do you want to be when you grow up?’ story. I still remember using my first PC from the 90s (Windows 95 running on an Intel MMX processor) and how it introduced me to the Internet, PC games and computer science (CS). Today I am going to share my experiences about my Microsoft internship and in particular, my stint with the Windows Embedded Componentization team.
But first, whoami? I am Arijit Choudhury and I’m studying for my Master’s degree in Computer Science at the University of Florida in Gainesville. Before that, I finished my bachelors from the Dhirubhai Ambani Institute of Information and Communication Technology in Gandhinagar, India. Most of the time, you’ll find me programming (complete with noise cancellation headphones) or playing Soccer wearing an Arsenal jersey on the University field. Getting a chance to learn how to write good code for Microsoft and playing soccer along with other Microsofties in beautiful Seattle is my idea of a perfect summer.
Now that I’ve introduced myself, let us move straight to the three things that impacted me the most during my internship:
Comments Windows Embedded Standard
Posted By Robert PetersonSr. Product Manager
We have been talking about the cloud and ways embedded device OEMs can benefit – but let’s specifically look at why Windows Azure is a great fit. Only Microsoft can provide a familiar, complete solution to help your business from device to cloud. In fact, for devices powered by a Windows Embedded OS, using Windows Azure has some distinct advantages:
Comments Cloud Services & Management
Posted By Phillip CaveSoftware Development Engineer
Last month I provided an overview of Agile software development in Windows Embedded and set the table for some great follow-up posts. In this post I dive deeper into defining work and the value of making it visible.
The introduction to this series on “Embedded Agility” summarized the transition and ongoing transformation of Windows Embedded to a delivery model based in Lean thinking. That first post outlined 3 basic tenets:
Last time I wrote on defining small customer experiences. This post discusses what to do with all those experiences we define. This is our “work” to do. Our ability to deliver on that work is greatly enhanced when we understand and see it.
I am breaking this blog into two portions. I first need to describe the “work” we need to make visible. The second portion of this will discuss visibility and activities. Typically we only think of scenarios and user based stories. In software projects “work” may be defined within three areas:
Comments Intelligent Systems