Posted By Barb EdsonGeneral Manager, Marketing and Business Development
On the heels of our recent release of the Windows Embedded 8 platform, we’re making another member of the Windows Embedded family available today — Windows Embedded 8 Industry. David Wurster, Microsoft Windows Embedded’s senior product manager, has details on how Windows Embedded has evolved beyond point-of-service (POS) systems in retail to do much more in the Windows 8 era.
A couple of weeks ago, we announced the availability of Windows Embedded 8 Pro and Windows Embedded 8 Standard, bringing a modern OS with tons of capabilities to edge devices within intelligent systems.
Building on that announcement, today we’re making available Windows Embedded 8 Industry. The name reflects a broad scope of possibilities to further expand the Windows Embedded 8 family across a range of industries and targeted intelligent system scenarios.
Comments Windows Embedded Standard
Posted By David CampbellProgram Manager
Woo hoo, it’s finally time to share more information about the upcoming release! First, the release now officially has a name: Windows Embedded Compact 2013. (I know that folks probably have questions around why we chose this name. We thoroughly considered a long list of potential names, including Windows CE again, and Windows Embedded Compact 2013 really did receive the best response.)
I’ll be doing a number of posts about the various key features and changes in Windows Embedded Compact 2013 over the next few posts, but I want to start with arguably the most interesting of the new features: the investments made for Visual Studio 2012 support, both ISV/app development via Visual Studio directly; and the OEM/device development experience with Platform Builder, now hosted in Visual Studio 2012!
With all development now in Visual Studio 2012, there is no longer a need for multiple versions of Visual Studio to support Compact development alongside other Windows platforms. Plus, you’ll get many of the new features and productivity improvements available in Visual Studio 2012 when developing for Compact! We now have the same C++ toolset and standards supported everywhere. (And of course Visual Studio 2012 includes the new features from Visual Studio 2010, which were not previously to Compact developers.)
Comments Windows Embedded Compact
Posted By Olivia ChenSenior Product Marketing Manager
At the National Retail Federation Big Show 2014 in New York, Microsoft is demonstrating a food service point of service (POS) solution based on Windows Embedded that lets businesses use affordable off-the-shelf hardware to simplify customer service and business operations. The solution, a collaborative effort with MICROS, Intel and Dell, offers ease of use through an attractive interface, along with quick deployment and the flexibility to scale from small, independent restaurants up to national chains.
Remote Desktop Connection 8 Client update for Windows Embedded Standard 7 SP1 and Windows Embedded POSReady 7 is now available on ECE.
This update enables users using Windows Embedded Standard 7 SP1 and Windows Embedded POSReady 7 devices to connect to computers running Windows Server 2012 or Windows 8, and experience the rich user experience delivered by RemoteFX and RDP 8.0.
For more information on the RDP 8.0 update for Windows Embedded Standard 7 SP1, please visit the Remote Desktop Services blog.
Comments Product Updates
Doug Boling recently hosted one of his regular webcasts on Optimizing performance and power on Windows Embedded Compact 7 and has graciously provided me with a companion article. Thanks Doug! There’s more information later in the article about how you can sign up for these webcasts so please do join us for the monthly sessions.
Embedded hardware is slow. It’s designed that way. Unlike Personal Computers which are sold to customers who are dazzled by high gigahertz numbers and massive hard disks, embedded customers buy a widget that does something. If the widget does something well that’s all that matters, so the manufacturer of that widget is going to use the slowest (and often least expensive) hardware possible to implement that widget. This is one requirement that makes embedded software so challenging to write. Embedded software must have great performance so that the hardware can be as inexpensive as possible.
In this blog post, I will review some of the techniques for system design that can improve performance, and as a consequence, the power consumption of a system. I’ll also cover some lower level application driver characteristics that can lower power consumption directly.