Sensor & Location Platform Team Blog

The XNA team created their XNA Game Studio to simplify the creation of games for: Windows, the Xbox...

Date: 06/29/2010

In this, my first Sensor and Location Team Blog post, I will discuss sensor permissions. I’ll...

Date: 06/25/2010

In last week’s blog post we provided best practice guidance for Sensor State management in Location...

Date: 04/27/2010

This post will be talking about best practices for handling state to get the best behaviors from the...

Date: 04/13/2010

In the last blog post we investigated the fundamental characteristics of a sensor driver (properties...

Date: 03/30/2010

The Windows Driver Kit (WDK) is a great place to get started when writing your first sensor driver....

Date: 03/23/2010

So you just got yourself a new laptop. Congratulations! Did you notice that it has an Ambient Light...

Date: 03/09/2010

Accelerometers, motion-sensors, distance-sensors, and compasses. What do these sensors have in...

Date: 03/03/2010

The .NET Framework 4.0 RC, which is integrated with Visual Studio 2010, is now available for...

Date: 02/23/2010

Over the last few weeks we have been providing an introduction to the Sensor and Location Platform...

Date: 02/10/2010

We continue our overview of the Sensor and Location Platform this time focusing on the Sensor API....

Date: 01/27/2010

Welcome back and Happy New Year! As we resume our blog in the new year, we begin by doing a series...

Date: 01/12/2010

The Sensor & Location platform for Windows 7 is essentially a set of COM APIs designed to...

Date: 12/15/2009

Welcome to the Sensor and Location Platform Team Blog. We’re the ones who brought this new platform...

Date: 12/08/2009